Test2.unity 29 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 12
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 512
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 256
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 1
  83. m_PVRDenoiserTypeDirect: 1
  84. m_PVRDenoiserTypeIndirect: 1
  85. m_PVRDenoiserTypeAO: 1
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 1
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_LightingSettings: {fileID: 0}
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. maxJobWorkers: 0
  122. preserveTilesOutsideBounds: 0
  123. debug:
  124. m_Flags: 0
  125. m_NavMeshData: {fileID: 0}
  126. --- !u!1001 &235436203
  127. PrefabInstance:
  128. m_ObjectHideFlags: 0
  129. serializedVersion: 2
  130. m_Modification:
  131. m_TransformParent: {fileID: 0}
  132. m_Modifications:
  133. - target: {fileID: 1457344649512708, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  134. propertyPath: m_TagString
  135. value: MainCamera
  136. objectReference: {fileID: 0}
  137. - target: {fileID: 4122625377137146, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  138. propertyPath: m_RootOrder
  139. value: 3
  140. objectReference: {fileID: 0}
  141. - target: {fileID: 4122625377137146, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  142. propertyPath: m_LocalPosition.x
  143. value: 0
  144. objectReference: {fileID: 0}
  145. - target: {fileID: 4122625377137146, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  146. propertyPath: m_LocalPosition.y
  147. value: 0
  148. objectReference: {fileID: 0}
  149. - target: {fileID: 4122625377137146, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  150. propertyPath: m_LocalPosition.z
  151. value: 0
  152. objectReference: {fileID: 0}
  153. - target: {fileID: 4122625377137146, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  154. propertyPath: m_LocalRotation.w
  155. value: 1
  156. objectReference: {fileID: 0}
  157. - target: {fileID: 4122625377137146, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  158. propertyPath: m_LocalRotation.x
  159. value: 0
  160. objectReference: {fileID: 0}
  161. - target: {fileID: 4122625377137146, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  162. propertyPath: m_LocalRotation.y
  163. value: 0
  164. objectReference: {fileID: 0}
  165. - target: {fileID: 4122625377137146, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  166. propertyPath: m_LocalRotation.z
  167. value: 0
  168. objectReference: {fileID: 0}
  169. - target: {fileID: 4343462885528220, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  170. propertyPath: m_LocalRotation.w
  171. value: 1
  172. objectReference: {fileID: 0}
  173. - target: {fileID: 4343462885528220, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  174. propertyPath: m_LocalRotation.x
  175. value: 0
  176. objectReference: {fileID: 0}
  177. - target: {fileID: 4343462885528220, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  178. propertyPath: m_LocalRotation.y
  179. value: 0
  180. objectReference: {fileID: 0}
  181. - target: {fileID: 4343462885528220, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  182. propertyPath: m_LocalEulerAnglesHint.x
  183. value: 0
  184. objectReference: {fileID: 0}
  185. - target: {fileID: 4343462885528220, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  186. propertyPath: m_LocalEulerAnglesHint.y
  187. value: 0
  188. objectReference: {fileID: 0}
  189. - target: {fileID: 81698228000386824, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  190. propertyPath: m_Enabled
  191. value: 0
  192. objectReference: {fileID: 0}
  193. - target: {fileID: 114824084839813896, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  194. propertyPath: m_Enabled
  195. value: 1
  196. objectReference: {fileID: 0}
  197. m_RemovedComponents: []
  198. m_SourcePrefab: {fileID: 100100000, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  199. --- !u!1 &235436204 stripped
  200. GameObject:
  201. m_CorrespondingSourceObject: {fileID: 1273852644323278, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  202. m_PrefabInstance: {fileID: 235436203}
  203. m_PrefabAsset: {fileID: 0}
  204. --- !u!114 &235436205
  205. MonoBehaviour:
  206. m_ObjectHideFlags: 0
  207. m_CorrespondingSourceObject: {fileID: 0}
  208. m_PrefabInstance: {fileID: 0}
  209. m_PrefabAsset: {fileID: 0}
  210. m_GameObject: {fileID: 235436204}
  211. m_Enabled: 1
  212. m_EditorHideFlags: 0
  213. m_Script: {fileID: 11500000, guid: 9fb9a716cc8b10c488c9152499a4a9c0, type: 3}
  214. m_Name:
  215. m_EditorClassIdentifier:
  216. --- !u!114 &235436206 stripped
  217. MonoBehaviour:
  218. m_CorrespondingSourceObject: {fileID: 114824084839813896, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  219. m_PrefabInstance: {fileID: 235436203}
  220. m_PrefabAsset: {fileID: 0}
  221. m_GameObject: {fileID: 0}
  222. m_Enabled: 1
  223. m_EditorHideFlags: 0
  224. m_Script: {fileID: 11500000, guid: e9be22bce34010f43b12190b15d84b00, type: 3}
  225. m_Name:
  226. m_EditorClassIdentifier:
  227. --- !u!114 &235436207 stripped
  228. MonoBehaviour:
  229. m_CorrespondingSourceObject: {fileID: 114444104459402276, guid: 5d075d3ed32dfe1498e31454964d07e8, type: 3}
  230. m_PrefabInstance: {fileID: 235436203}
  231. m_PrefabAsset: {fileID: 0}
  232. m_GameObject: {fileID: 235436204}
  233. m_Enabled: 1
  234. m_EditorHideFlags: 0
  235. m_Script: {fileID: 11500000, guid: e9819db9f56d8ad4c83e05807a209fc8, type: 3}
  236. m_Name:
  237. m_EditorClassIdentifier:
  238. --- !u!114 &235436208
  239. MonoBehaviour:
  240. m_ObjectHideFlags: 0
  241. m_CorrespondingSourceObject: {fileID: 0}
  242. m_PrefabInstance: {fileID: 0}
  243. m_PrefabAsset: {fileID: 0}
  244. m_GameObject: {fileID: 235436204}
  245. m_Enabled: 1
  246. m_EditorHideFlags: 0
  247. m_Script: {fileID: 11500000, guid: 69c76f44c9658ae48af21d3a4e4720eb, type: 3}
  248. m_Name:
  249. m_EditorClassIdentifier:
  250. keyboardInput: {fileID: 235436207}
  251. cameraController: {fileID: 235436206}
  252. --- !u!1 &300931357
  253. GameObject:
  254. m_ObjectHideFlags: 0
  255. m_CorrespondingSourceObject: {fileID: 0}
  256. m_PrefabInstance: {fileID: 0}
  257. m_PrefabAsset: {fileID: 0}
  258. serializedVersion: 6
  259. m_Component:
  260. - component: {fileID: 300931359}
  261. - component: {fileID: 300931358}
  262. - component: {fileID: 300931360}
  263. m_Layer: 0
  264. m_Name: Directional Light
  265. m_TagString: Untagged
  266. m_Icon: {fileID: 0}
  267. m_NavMeshLayer: 0
  268. m_StaticEditorFlags: 0
  269. m_IsActive: 1
  270. --- !u!108 &300931358
  271. Light:
  272. m_ObjectHideFlags: 0
  273. m_CorrespondingSourceObject: {fileID: 0}
  274. m_PrefabInstance: {fileID: 0}
  275. m_PrefabAsset: {fileID: 0}
  276. m_GameObject: {fileID: 300931357}
  277. m_Enabled: 1
  278. serializedVersion: 10
  279. m_Type: 1
  280. m_Shape: 0
  281. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  282. m_Intensity: 1
  283. m_Range: 10
  284. m_SpotAngle: 30
  285. m_InnerSpotAngle: 21.80208
  286. m_CookieSize: 10
  287. m_Shadows:
  288. m_Type: 2
  289. m_Resolution: -1
  290. m_CustomResolution: -1
  291. m_Strength: 1
  292. m_Bias: 0.05
  293. m_NormalBias: 0.4
  294. m_NearPlane: 0.2
  295. m_CullingMatrixOverride:
  296. e00: 1
  297. e01: 0
  298. e02: 0
  299. e03: 0
  300. e10: 0
  301. e11: 1
  302. e12: 0
  303. e13: 0
  304. e20: 0
  305. e21: 0
  306. e22: 1
  307. e23: 0
  308. e30: 0
  309. e31: 0
  310. e32: 0
  311. e33: 1
  312. m_UseCullingMatrixOverride: 0
  313. m_Cookie: {fileID: 0}
  314. m_DrawHalo: 0
  315. m_Flare: {fileID: 0}
  316. m_RenderMode: 0
  317. m_CullingMask:
  318. serializedVersion: 2
  319. m_Bits: 4294967295
  320. m_RenderingLayerMask: 1
  321. m_Lightmapping: 4
  322. m_LightShadowCasterMode: 0
  323. m_AreaSize: {x: 1, y: 1}
  324. m_BounceIntensity: 1
  325. m_ColorTemperature: 6570
  326. m_UseColorTemperature: 0
  327. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  328. m_UseBoundingSphereOverride: 0
  329. m_UseViewFrustumForShadowCasterCull: 1
  330. m_ShadowRadius: 0
  331. m_ShadowAngle: 0
  332. --- !u!4 &300931359
  333. Transform:
  334. m_ObjectHideFlags: 0
  335. m_CorrespondingSourceObject: {fileID: 0}
  336. m_PrefabInstance: {fileID: 0}
  337. m_PrefabAsset: {fileID: 0}
  338. m_GameObject: {fileID: 300931357}
  339. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  340. m_LocalPosition: {x: 0, y: 3, z: 0}
  341. m_LocalScale: {x: 1, y: 1, z: 1}
  342. m_ConstrainProportionsScale: 0
  343. m_Children: []
  344. m_Father: {fileID: 0}
  345. m_RootOrder: 0
  346. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  347. --- !u!114 &300931360
  348. MonoBehaviour:
  349. m_ObjectHideFlags: 0
  350. m_CorrespondingSourceObject: {fileID: 0}
  351. m_PrefabInstance: {fileID: 0}
  352. m_PrefabAsset: {fileID: 0}
  353. m_GameObject: {fileID: 300931357}
  354. m_Enabled: 1
  355. m_EditorHideFlags: 0
  356. m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
  357. m_Name:
  358. m_EditorClassIdentifier:
  359. m_Version: 1
  360. m_UsePipelineSettings: 1
  361. m_AdditionalLightsShadowResolutionTier: 2
  362. m_LightLayerMask: 1
  363. m_CustomShadowLayers: 0
  364. m_ShadowLayerMask: 1
  365. m_LightCookieSize: {x: 1, y: 1}
  366. m_LightCookieOffset: {x: 0, y: 0}
  367. --- !u!1 &629870368
  368. GameObject:
  369. m_ObjectHideFlags: 0
  370. m_CorrespondingSourceObject: {fileID: 0}
  371. m_PrefabInstance: {fileID: 0}
  372. m_PrefabAsset: {fileID: 0}
  373. serializedVersion: 6
  374. m_Component:
  375. - component: {fileID: 629870369}
  376. - component: {fileID: 629870372}
  377. - component: {fileID: 629870371}
  378. - component: {fileID: 629870370}
  379. m_Layer: 0
  380. m_Name: Cube
  381. m_TagString: Untagged
  382. m_Icon: {fileID: 0}
  383. m_NavMeshLayer: 0
  384. m_StaticEditorFlags: 0
  385. m_IsActive: 1
  386. --- !u!4 &629870369
  387. Transform:
  388. m_ObjectHideFlags: 0
  389. m_CorrespondingSourceObject: {fileID: 0}
  390. m_PrefabInstance: {fileID: 0}
  391. m_PrefabAsset: {fileID: 0}
  392. m_GameObject: {fileID: 629870368}
  393. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  394. m_LocalPosition: {x: -0.383, y: 0.604, z: 0}
  395. m_LocalScale: {x: 0.057752486, y: 0.057752486, z: 0.057752486}
  396. m_ConstrainProportionsScale: 0
  397. m_Children: []
  398. m_Father: {fileID: 1004608244}
  399. m_RootOrder: 0
  400. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  401. --- !u!65 &629870370
  402. BoxCollider:
  403. m_ObjectHideFlags: 0
  404. m_CorrespondingSourceObject: {fileID: 0}
  405. m_PrefabInstance: {fileID: 0}
  406. m_PrefabAsset: {fileID: 0}
  407. m_GameObject: {fileID: 629870368}
  408. m_Material: {fileID: 0}
  409. m_IsTrigger: 0
  410. m_Enabled: 1
  411. serializedVersion: 2
  412. m_Size: {x: 1, y: 1, z: 1}
  413. m_Center: {x: 0, y: 0, z: 0}
  414. --- !u!23 &629870371
  415. MeshRenderer:
  416. m_ObjectHideFlags: 0
  417. m_CorrespondingSourceObject: {fileID: 0}
  418. m_PrefabInstance: {fileID: 0}
  419. m_PrefabAsset: {fileID: 0}
  420. m_GameObject: {fileID: 629870368}
  421. m_Enabled: 1
  422. m_CastShadows: 1
  423. m_ReceiveShadows: 1
  424. m_DynamicOccludee: 1
  425. m_StaticShadowCaster: 0
  426. m_MotionVectors: 1
  427. m_LightProbeUsage: 1
  428. m_ReflectionProbeUsage: 1
  429. m_RayTracingMode: 2
  430. m_RayTraceProcedural: 0
  431. m_RenderingLayerMask: 1
  432. m_RendererPriority: 0
  433. m_Materials:
  434. - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  435. m_StaticBatchInfo:
  436. firstSubMesh: 0
  437. subMeshCount: 0
  438. m_StaticBatchRoot: {fileID: 0}
  439. m_ProbeAnchor: {fileID: 0}
  440. m_LightProbeVolumeOverride: {fileID: 0}
  441. m_ScaleInLightmap: 1
  442. m_ReceiveGI: 1
  443. m_PreserveUVs: 0
  444. m_IgnoreNormalsForChartDetection: 0
  445. m_ImportantGI: 0
  446. m_StitchLightmapSeams: 1
  447. m_SelectedEditorRenderState: 3
  448. m_MinimumChartSize: 4
  449. m_AutoUVMaxDistance: 0.5
  450. m_AutoUVMaxAngle: 89
  451. m_LightmapParameters: {fileID: 0}
  452. m_SortingLayerID: 0
  453. m_SortingLayer: 0
  454. m_SortingOrder: 0
  455. m_AdditionalVertexStreams: {fileID: 0}
  456. --- !u!33 &629870372
  457. MeshFilter:
  458. m_ObjectHideFlags: 0
  459. m_CorrespondingSourceObject: {fileID: 0}
  460. m_PrefabInstance: {fileID: 0}
  461. m_PrefabAsset: {fileID: 0}
  462. m_GameObject: {fileID: 629870368}
  463. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  464. --- !u!1 &775939990
  465. GameObject:
  466. m_ObjectHideFlags: 0
  467. m_CorrespondingSourceObject: {fileID: 0}
  468. m_PrefabInstance: {fileID: 0}
  469. m_PrefabAsset: {fileID: 0}
  470. serializedVersion: 6
  471. m_Component:
  472. - component: {fileID: 775939994}
  473. - component: {fileID: 775939993}
  474. - component: {fileID: 775939992}
  475. - component: {fileID: 775939991}
  476. m_Layer: 0
  477. m_Name: Plane
  478. m_TagString: Untagged
  479. m_Icon: {fileID: 0}
  480. m_NavMeshLayer: 0
  481. m_StaticEditorFlags: 0
  482. m_IsActive: 1
  483. --- !u!64 &775939991
  484. MeshCollider:
  485. m_ObjectHideFlags: 0
  486. m_CorrespondingSourceObject: {fileID: 0}
  487. m_PrefabInstance: {fileID: 0}
  488. m_PrefabAsset: {fileID: 0}
  489. m_GameObject: {fileID: 775939990}
  490. m_Material: {fileID: 0}
  491. m_IsTrigger: 0
  492. m_Enabled: 1
  493. serializedVersion: 4
  494. m_Convex: 0
  495. m_CookingOptions: 30
  496. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  497. --- !u!23 &775939992
  498. MeshRenderer:
  499. m_ObjectHideFlags: 0
  500. m_CorrespondingSourceObject: {fileID: 0}
  501. m_PrefabInstance: {fileID: 0}
  502. m_PrefabAsset: {fileID: 0}
  503. m_GameObject: {fileID: 775939990}
  504. m_Enabled: 1
  505. m_CastShadows: 1
  506. m_ReceiveShadows: 1
  507. m_DynamicOccludee: 1
  508. m_StaticShadowCaster: 0
  509. m_MotionVectors: 1
  510. m_LightProbeUsage: 1
  511. m_ReflectionProbeUsage: 1
  512. m_RayTracingMode: 2
  513. m_RayTraceProcedural: 0
  514. m_RenderingLayerMask: 1
  515. m_RendererPriority: 0
  516. m_Materials:
  517. - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  518. m_StaticBatchInfo:
  519. firstSubMesh: 0
  520. subMeshCount: 0
  521. m_StaticBatchRoot: {fileID: 0}
  522. m_ProbeAnchor: {fileID: 0}
  523. m_LightProbeVolumeOverride: {fileID: 0}
  524. m_ScaleInLightmap: 1
  525. m_ReceiveGI: 1
  526. m_PreserveUVs: 0
  527. m_IgnoreNormalsForChartDetection: 0
  528. m_ImportantGI: 0
  529. m_StitchLightmapSeams: 1
  530. m_SelectedEditorRenderState: 3
  531. m_MinimumChartSize: 4
  532. m_AutoUVMaxDistance: 0.5
  533. m_AutoUVMaxAngle: 89
  534. m_LightmapParameters: {fileID: 0}
  535. m_SortingLayerID: 0
  536. m_SortingLayer: 0
  537. m_SortingOrder: 0
  538. m_AdditionalVertexStreams: {fileID: 0}
  539. --- !u!33 &775939993
  540. MeshFilter:
  541. m_ObjectHideFlags: 0
  542. m_CorrespondingSourceObject: {fileID: 0}
  543. m_PrefabInstance: {fileID: 0}
  544. m_PrefabAsset: {fileID: 0}
  545. m_GameObject: {fileID: 775939990}
  546. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  547. --- !u!4 &775939994
  548. Transform:
  549. m_ObjectHideFlags: 0
  550. m_CorrespondingSourceObject: {fileID: 0}
  551. m_PrefabInstance: {fileID: 0}
  552. m_PrefabAsset: {fileID: 0}
  553. m_GameObject: {fileID: 775939990}
  554. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  555. m_LocalPosition: {x: 0, y: 0, z: 0}
  556. m_LocalScale: {x: 10, y: 10, z: 10}
  557. m_ConstrainProportionsScale: 0
  558. m_Children: []
  559. m_Father: {fileID: 0}
  560. m_RootOrder: 1
  561. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  562. --- !u!1 &867516774
  563. GameObject:
  564. m_ObjectHideFlags: 0
  565. m_CorrespondingSourceObject: {fileID: 0}
  566. m_PrefabInstance: {fileID: 0}
  567. m_PrefabAsset: {fileID: 0}
  568. serializedVersion: 6
  569. m_Component:
  570. - component: {fileID: 867516775}
  571. - component: {fileID: 867516778}
  572. - component: {fileID: 867516777}
  573. - component: {fileID: 867516776}
  574. m_Layer: 0
  575. m_Name: checkPoint
  576. m_TagString: Untagged
  577. m_Icon: {fileID: 0}
  578. m_NavMeshLayer: 0
  579. m_StaticEditorFlags: 0
  580. m_IsActive: 1
  581. --- !u!4 &867516775
  582. Transform:
  583. m_ObjectHideFlags: 0
  584. m_CorrespondingSourceObject: {fileID: 0}
  585. m_PrefabInstance: {fileID: 0}
  586. m_PrefabAsset: {fileID: 0}
  587. m_GameObject: {fileID: 867516774}
  588. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  589. m_LocalPosition: {x: 0.035291433, y: 0.5108862, z: 0.009601712}
  590. m_LocalScale: {x: 1, y: 1, z: 1}
  591. m_ConstrainProportionsScale: 0
  592. m_Children: []
  593. m_Father: {fileID: 1315619086}
  594. m_RootOrder: 1
  595. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  596. --- !u!136 &867516776
  597. CapsuleCollider:
  598. m_ObjectHideFlags: 0
  599. m_CorrespondingSourceObject: {fileID: 0}
  600. m_PrefabInstance: {fileID: 0}
  601. m_PrefabAsset: {fileID: 0}
  602. m_GameObject: {fileID: 867516774}
  603. m_Material: {fileID: 0}
  604. m_IsTrigger: 1
  605. m_Enabled: 1
  606. m_Radius: 0.5000001
  607. m_Height: 2
  608. m_Direction: 1
  609. m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
  610. --- !u!23 &867516777
  611. MeshRenderer:
  612. m_ObjectHideFlags: 0
  613. m_CorrespondingSourceObject: {fileID: 0}
  614. m_PrefabInstance: {fileID: 0}
  615. m_PrefabAsset: {fileID: 0}
  616. m_GameObject: {fileID: 867516774}
  617. m_Enabled: 0
  618. m_CastShadows: 1
  619. m_ReceiveShadows: 1
  620. m_DynamicOccludee: 1
  621. m_StaticShadowCaster: 0
  622. m_MotionVectors: 1
  623. m_LightProbeUsage: 1
  624. m_ReflectionProbeUsage: 1
  625. m_RayTracingMode: 2
  626. m_RayTraceProcedural: 0
  627. m_RenderingLayerMask: 1
  628. m_RendererPriority: 0
  629. m_Materials:
  630. - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  631. m_StaticBatchInfo:
  632. firstSubMesh: 0
  633. subMeshCount: 0
  634. m_StaticBatchRoot: {fileID: 0}
  635. m_ProbeAnchor: {fileID: 0}
  636. m_LightProbeVolumeOverride: {fileID: 0}
  637. m_ScaleInLightmap: 1
  638. m_ReceiveGI: 1
  639. m_PreserveUVs: 0
  640. m_IgnoreNormalsForChartDetection: 0
  641. m_ImportantGI: 0
  642. m_StitchLightmapSeams: 1
  643. m_SelectedEditorRenderState: 3
  644. m_MinimumChartSize: 4
  645. m_AutoUVMaxDistance: 0.5
  646. m_AutoUVMaxAngle: 89
  647. m_LightmapParameters: {fileID: 0}
  648. m_SortingLayerID: 0
  649. m_SortingLayer: 0
  650. m_SortingOrder: 0
  651. m_AdditionalVertexStreams: {fileID: 0}
  652. --- !u!33 &867516778
  653. MeshFilter:
  654. m_ObjectHideFlags: 0
  655. m_CorrespondingSourceObject: {fileID: 0}
  656. m_PrefabInstance: {fileID: 0}
  657. m_PrefabAsset: {fileID: 0}
  658. m_GameObject: {fileID: 867516774}
  659. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  660. --- !u!1 &918895338
  661. GameObject:
  662. m_ObjectHideFlags: 0
  663. m_CorrespondingSourceObject: {fileID: 0}
  664. m_PrefabInstance: {fileID: 0}
  665. m_PrefabAsset: {fileID: 0}
  666. serializedVersion: 6
  667. m_Component:
  668. - component: {fileID: 918895340}
  669. - component: {fileID: 918895339}
  670. m_Layer: 0
  671. m_Name: Manager
  672. m_TagString: Untagged
  673. m_Icon: {fileID: 0}
  674. m_NavMeshLayer: 0
  675. m_StaticEditorFlags: 0
  676. m_IsActive: 1
  677. --- !u!114 &918895339
  678. MonoBehaviour:
  679. m_ObjectHideFlags: 0
  680. m_CorrespondingSourceObject: {fileID: 0}
  681. m_PrefabInstance: {fileID: 0}
  682. m_PrefabAsset: {fileID: 0}
  683. m_GameObject: {fileID: 918895338}
  684. m_Enabled: 1
  685. m_EditorHideFlags: 0
  686. m_Script: {fileID: 11500000, guid: 645b9d1c8f95f644a8f43f150055432d, type: 3}
  687. m_Name:
  688. m_EditorClassIdentifier:
  689. cursorState: 1
  690. flows:
  691. - {fileID: 1315619087}
  692. - {fileID: 1309616924}
  693. flowIndex: 0
  694. currFlowBase: {fileID: 0}
  695. --- !u!4 &918895340
  696. Transform:
  697. m_ObjectHideFlags: 0
  698. m_CorrespondingSourceObject: {fileID: 0}
  699. m_PrefabInstance: {fileID: 0}
  700. m_PrefabAsset: {fileID: 0}
  701. m_GameObject: {fileID: 918895338}
  702. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  703. m_LocalPosition: {x: 2.3167086, y: 0.4431138, z: -1.2456017}
  704. m_LocalScale: {x: 1, y: 1, z: 1}
  705. m_ConstrainProportionsScale: 0
  706. m_Children:
  707. - {fileID: 1315619086}
  708. - {fileID: 1309616923}
  709. m_Father: {fileID: 0}
  710. m_RootOrder: 2
  711. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  712. --- !u!1 &1004608243
  713. GameObject:
  714. m_ObjectHideFlags: 0
  715. m_CorrespondingSourceObject: {fileID: 0}
  716. m_PrefabInstance: {fileID: 0}
  717. m_PrefabAsset: {fileID: 0}
  718. serializedVersion: 6
  719. m_Component:
  720. - component: {fileID: 1004608244}
  721. - component: {fileID: 1004608248}
  722. - component: {fileID: 1004608247}
  723. - component: {fileID: 1004608246}
  724. - component: {fileID: 1004608245}
  725. - component: {fileID: 1004608249}
  726. m_Layer: 0
  727. m_Name: Op
  728. m_TagString: Untagged
  729. m_Icon: {fileID: 0}
  730. m_NavMeshLayer: 0
  731. m_StaticEditorFlags: 0
  732. m_IsActive: 1
  733. --- !u!4 &1004608244
  734. Transform:
  735. m_ObjectHideFlags: 0
  736. m_CorrespondingSourceObject: {fileID: 0}
  737. m_PrefabInstance: {fileID: 0}
  738. m_PrefabAsset: {fileID: 0}
  739. m_GameObject: {fileID: 1004608243}
  740. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  741. m_LocalPosition: {x: 0.10329151, y: 0.028, z: -1.1743984}
  742. m_LocalScale: {x: 1, y: 1, z: 1}
  743. m_ConstrainProportionsScale: 0
  744. m_Children:
  745. - {fileID: 629870369}
  746. m_Father: {fileID: 1315619086}
  747. m_RootOrder: 0
  748. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  749. --- !u!114 &1004608245
  750. MonoBehaviour:
  751. m_ObjectHideFlags: 0
  752. m_CorrespondingSourceObject: {fileID: 0}
  753. m_PrefabInstance: {fileID: 0}
  754. m_PrefabAsset: {fileID: 0}
  755. m_GameObject: {fileID: 1004608243}
  756. m_Enabled: 1
  757. m_EditorHideFlags: 0
  758. m_Script: {fileID: 11500000, guid: 4be413d44f3271e42a4f81f4d98091c2, type: 3}
  759. m_Name:
  760. m_EditorClassIdentifier:
  761. state: 0
  762. audioName:
  763. --- !u!65 &1004608246
  764. BoxCollider:
  765. m_ObjectHideFlags: 0
  766. m_CorrespondingSourceObject: {fileID: 0}
  767. m_PrefabInstance: {fileID: 0}
  768. m_PrefabAsset: {fileID: 0}
  769. m_GameObject: {fileID: 1004608243}
  770. m_Material: {fileID: 0}
  771. m_IsTrigger: 0
  772. m_Enabled: 1
  773. serializedVersion: 2
  774. m_Size: {x: 1, y: 1, z: 1}
  775. m_Center: {x: 0, y: 0, z: 0}
  776. --- !u!23 &1004608247
  777. MeshRenderer:
  778. m_ObjectHideFlags: 0
  779. m_CorrespondingSourceObject: {fileID: 0}
  780. m_PrefabInstance: {fileID: 0}
  781. m_PrefabAsset: {fileID: 0}
  782. m_GameObject: {fileID: 1004608243}
  783. m_Enabled: 1
  784. m_CastShadows: 1
  785. m_ReceiveShadows: 1
  786. m_DynamicOccludee: 1
  787. m_StaticShadowCaster: 0
  788. m_MotionVectors: 1
  789. m_LightProbeUsage: 1
  790. m_ReflectionProbeUsage: 1
  791. m_RayTracingMode: 2
  792. m_RayTraceProcedural: 0
  793. m_RenderingLayerMask: 1
  794. m_RendererPriority: 0
  795. m_Materials:
  796. - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  797. m_StaticBatchInfo:
  798. firstSubMesh: 0
  799. subMeshCount: 0
  800. m_StaticBatchRoot: {fileID: 0}
  801. m_ProbeAnchor: {fileID: 0}
  802. m_LightProbeVolumeOverride: {fileID: 0}
  803. m_ScaleInLightmap: 1
  804. m_ReceiveGI: 1
  805. m_PreserveUVs: 0
  806. m_IgnoreNormalsForChartDetection: 0
  807. m_ImportantGI: 0
  808. m_StitchLightmapSeams: 1
  809. m_SelectedEditorRenderState: 3
  810. m_MinimumChartSize: 4
  811. m_AutoUVMaxDistance: 0.5
  812. m_AutoUVMaxAngle: 89
  813. m_LightmapParameters: {fileID: 0}
  814. m_SortingLayerID: 0
  815. m_SortingLayer: 0
  816. m_SortingOrder: 0
  817. m_AdditionalVertexStreams: {fileID: 0}
  818. --- !u!33 &1004608248
  819. MeshFilter:
  820. m_ObjectHideFlags: 0
  821. m_CorrespondingSourceObject: {fileID: 0}
  822. m_PrefabInstance: {fileID: 0}
  823. m_PrefabAsset: {fileID: 0}
  824. m_GameObject: {fileID: 1004608243}
  825. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  826. --- !u!111 &1004608249
  827. Animation:
  828. m_ObjectHideFlags: 0
  829. m_CorrespondingSourceObject: {fileID: 0}
  830. m_PrefabInstance: {fileID: 0}
  831. m_PrefabAsset: {fileID: 0}
  832. m_GameObject: {fileID: 1004608243}
  833. m_Enabled: 1
  834. serializedVersion: 3
  835. m_Animation: {fileID: 0}
  836. m_Animations: []
  837. m_WrapMode: 0
  838. m_PlayAutomatically: 0
  839. m_AnimatePhysics: 0
  840. m_CullingType: 0
  841. --- !u!1 &1301961404
  842. GameObject:
  843. m_ObjectHideFlags: 0
  844. m_CorrespondingSourceObject: {fileID: 0}
  845. m_PrefabInstance: {fileID: 0}
  846. m_PrefabAsset: {fileID: 0}
  847. serializedVersion: 6
  848. m_Component:
  849. - component: {fileID: 1301961405}
  850. - component: {fileID: 1301961407}
  851. - component: {fileID: 1301961406}
  852. m_Layer: 0
  853. m_Name: point
  854. m_TagString: Untagged
  855. m_Icon: {fileID: 0}
  856. m_NavMeshLayer: 0
  857. m_StaticEditorFlags: 0
  858. m_IsActive: 1
  859. --- !u!4 &1301961405
  860. Transform:
  861. m_ObjectHideFlags: 0
  862. m_CorrespondingSourceObject: {fileID: 0}
  863. m_PrefabInstance: {fileID: 0}
  864. m_PrefabAsset: {fileID: 0}
  865. m_GameObject: {fileID: 1301961404}
  866. m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
  867. m_LocalPosition: {x: 0, y: 1.761, z: 0.118}
  868. m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  869. m_ConstrainProportionsScale: 0
  870. m_Children: []
  871. m_Father: {fileID: 1309616923}
  872. m_RootOrder: 0
  873. m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
  874. --- !u!23 &1301961406
  875. MeshRenderer:
  876. m_ObjectHideFlags: 0
  877. m_CorrespondingSourceObject: {fileID: 0}
  878. m_PrefabInstance: {fileID: 0}
  879. m_PrefabAsset: {fileID: 0}
  880. m_GameObject: {fileID: 1301961404}
  881. m_Enabled: 1
  882. m_CastShadows: 1
  883. m_ReceiveShadows: 1
  884. m_DynamicOccludee: 1
  885. m_StaticShadowCaster: 0
  886. m_MotionVectors: 1
  887. m_LightProbeUsage: 1
  888. m_ReflectionProbeUsage: 1
  889. m_RayTracingMode: 2
  890. m_RayTraceProcedural: 0
  891. m_RenderingLayerMask: 1
  892. m_RendererPriority: 0
  893. m_Materials:
  894. - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  895. m_StaticBatchInfo:
  896. firstSubMesh: 0
  897. subMeshCount: 0
  898. m_StaticBatchRoot: {fileID: 0}
  899. m_ProbeAnchor: {fileID: 0}
  900. m_LightProbeVolumeOverride: {fileID: 0}
  901. m_ScaleInLightmap: 1
  902. m_ReceiveGI: 1
  903. m_PreserveUVs: 0
  904. m_IgnoreNormalsForChartDetection: 0
  905. m_ImportantGI: 0
  906. m_StitchLightmapSeams: 1
  907. m_SelectedEditorRenderState: 3
  908. m_MinimumChartSize: 4
  909. m_AutoUVMaxDistance: 0.5
  910. m_AutoUVMaxAngle: 89
  911. m_LightmapParameters: {fileID: 0}
  912. m_SortingLayerID: 0
  913. m_SortingLayer: 0
  914. m_SortingOrder: 0
  915. m_AdditionalVertexStreams: {fileID: 0}
  916. --- !u!33 &1301961407
  917. MeshFilter:
  918. m_ObjectHideFlags: 0
  919. m_CorrespondingSourceObject: {fileID: 0}
  920. m_PrefabInstance: {fileID: 0}
  921. m_PrefabAsset: {fileID: 0}
  922. m_GameObject: {fileID: 1301961404}
  923. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  924. --- !u!1 &1309616921
  925. GameObject:
  926. m_ObjectHideFlags: 0
  927. m_CorrespondingSourceObject: {fileID: 0}
  928. m_PrefabInstance: {fileID: 0}
  929. m_PrefabAsset: {fileID: 0}
  930. serializedVersion: 6
  931. m_Component:
  932. - component: {fileID: 1309616923}
  933. - component: {fileID: 1309616924}
  934. m_Layer: 0
  935. m_Name: Flow1
  936. m_TagString: Untagged
  937. m_Icon: {fileID: 0}
  938. m_NavMeshLayer: 0
  939. m_StaticEditorFlags: 0
  940. m_IsActive: 1
  941. --- !u!4 &1309616923
  942. Transform:
  943. m_ObjectHideFlags: 0
  944. m_CorrespondingSourceObject: {fileID: 0}
  945. m_PrefabInstance: {fileID: 0}
  946. m_PrefabAsset: {fileID: 0}
  947. m_GameObject: {fileID: 1309616921}
  948. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  949. m_LocalPosition: {x: 0, y: 0, z: 0}
  950. m_LocalScale: {x: 1, y: 1, z: 1}
  951. m_ConstrainProportionsScale: 0
  952. m_Children:
  953. - {fileID: 1301961405}
  954. m_Father: {fileID: 918895340}
  955. m_RootOrder: 1
  956. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  957. --- !u!114 &1309616924
  958. MonoBehaviour:
  959. m_ObjectHideFlags: 0
  960. m_CorrespondingSourceObject: {fileID: 0}
  961. m_PrefabInstance: {fileID: 0}
  962. m_PrefabAsset: {fileID: 0}
  963. m_GameObject: {fileID: 1309616921}
  964. m_Enabled: 1
  965. m_EditorHideFlags: 0
  966. m_Script: {fileID: 11500000, guid: 279a2990ee4a1564281c514965751cf0, type: 3}
  967. m_Name:
  968. m_EditorClassIdentifier:
  969. state: 0
  970. audioName:
  971. movePoint: {fileID: 1301961405}
  972. animation: {fileID: 1004608249}
  973. clip: {fileID: 7400000, guid: 0bf3155bf85f8684aab2e0f9dfb4b6b7, type: 2}
  974. animatorTime: 4.95
  975. --- !u!1 &1315619085
  976. GameObject:
  977. m_ObjectHideFlags: 0
  978. m_CorrespondingSourceObject: {fileID: 0}
  979. m_PrefabInstance: {fileID: 0}
  980. m_PrefabAsset: {fileID: 0}
  981. serializedVersion: 6
  982. m_Component:
  983. - component: {fileID: 1315619086}
  984. - component: {fileID: 1315619087}
  985. m_Layer: 0
  986. m_Name: Flow0
  987. m_TagString: Untagged
  988. m_Icon: {fileID: 0}
  989. m_NavMeshLayer: 0
  990. m_StaticEditorFlags: 0
  991. m_IsActive: 1
  992. --- !u!4 &1315619086
  993. Transform:
  994. m_ObjectHideFlags: 0
  995. m_CorrespondingSourceObject: {fileID: 0}
  996. m_PrefabInstance: {fileID: 0}
  997. m_PrefabAsset: {fileID: 0}
  998. m_GameObject: {fileID: 1315619085}
  999. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1000. m_LocalPosition: {x: 0, y: 0, z: 0}
  1001. m_LocalScale: {x: 1, y: 1, z: 1}
  1002. m_ConstrainProportionsScale: 0
  1003. m_Children:
  1004. - {fileID: 1004608244}
  1005. - {fileID: 867516775}
  1006. m_Father: {fileID: 918895340}
  1007. m_RootOrder: 0
  1008. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1009. --- !u!114 &1315619087
  1010. MonoBehaviour:
  1011. m_ObjectHideFlags: 0
  1012. m_CorrespondingSourceObject: {fileID: 0}
  1013. m_PrefabInstance: {fileID: 0}
  1014. m_PrefabAsset: {fileID: 0}
  1015. m_GameObject: {fileID: 1315619085}
  1016. m_Enabled: 1
  1017. m_EditorHideFlags: 0
  1018. m_Script: {fileID: 11500000, guid: 3e11e5cb4c3fdb94cbdf0bf8ec75daba, type: 3}
  1019. m_Name:
  1020. m_EditorClassIdentifier:
  1021. state: 1
  1022. audioName:
  1023. layer:
  1024. serializedVersion: 2
  1025. m_Bits: 0
  1026. checkCollider: {fileID: 867516776}
  1027. rayCollider: {fileID: 1004608246}
  1028. tipPoint: Click Left Mouse
  1029. currHighLight: {fileID: 0}