123456789101112131415161718 |
- using UnityEngine.SceneManagement;
- using WS;
- public class ProjectInit : Init
- {
- public override void Initialize()
- {
- HttpCom.GetCommandLine();
-
- Game.Scene.AddComponent<HighlightComponent>();
- Game.Scene.AddComponent<SceneDataSaveComponent>();
- Game.Scene.AddComponent<InputManager>();
-
-
- SceneManager.LoadScene("Test1");
- }
- }
|