Player.cs 343 B

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  1. using UnityEngine;
  2. public class Player : MonoBehaviour
  3. {
  4. public static Player Inst { get; private set; }
  5. public Transform hmdTransform;
  6. private void Awake()
  7. {
  8. Inst = this;
  9. }
  10. // Start is called before the first frame update
  11. void Start() { }
  12. // Update is called once per frame
  13. void Update() { }
  14. }