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- using UnityEngine;
- public class Player : MonoBehaviour
- {
- public static Player Inst { get; private set; }
- public Transform hmdTransform;
- private void Awake()
- {
- Inst = this;
- }
- // Start is called before the first frame update
- void Start() { }
- // Update is called once per frame
- void Update() { }
- }
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