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- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
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- This message has been deprecated and will be removed in a later version of Unity.
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- Native extension for WindowsStandalone target not found
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- ========================================================================
- Received Prepare
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- Symbol file LoadedFromMemory doesn't match image E:\ZhongYiYao\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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- Native extension for WindowsStandalone target not found
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- Domain Reload Profiling:
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- Platform modules already initialized, skipping
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- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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- Memory consumption went from 248.4 MB to 247.7 MB.
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- ========================================================================
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- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image E:\ZhongYiYao\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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- Native extension for WindowsStandalone target not found
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- Refreshing native plugins compatible for Editor in 1.41 ms, found 15 plugins.
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- Mono: successfully reloaded assembly
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- Domain Reload Profiling:
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- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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- ========================================================================
- Received Prepare
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- Symbol file LoadedFromMemory doesn't match image E:\ZhongYiYao\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 1.267 seconds
- Domain Reload Profiling:
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- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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- ========================================================================
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- Symbol file LoadedFromMemory doesn't match image E:\ZhongYiYao\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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- Native extension for WindowsStandalone target not found
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- Refreshing native plugins compatible for Editor in 1.35 ms, found 15 plugins.
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- Mono: successfully reloaded assembly
- - Completed reload, in 1.267 seconds
- Domain Reload Profiling:
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- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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- Total: 4.013400 ms (FindLiveObjects: 0.566400 ms CreateObjectMapping: 0.517300 ms MarkObjects: 2.615300 ms DeleteObjects: 0.313200 ms)
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- ========================================================================
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- Symbol file LoadedFromMemory doesn't match image E:\ZhongYiYao\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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- Native extension for WindowsStandalone target not found
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- Refreshing native plugins compatible for Editor in 1.30 ms, found 15 plugins.
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- Mono: successfully reloaded assembly
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- Domain Reload Profiling:
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- Platform modules already initialized, skipping
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- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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- Unloading 79 unused Assets / (0.7 MB). Loaded Objects now: 7107.
- Memory consumption went from 248.5 MB to 247.8 MB.
- Total: 3.807500 ms (FindLiveObjects: 0.507900 ms CreateObjectMapping: 0.445800 ms MarkObjects: 2.540100 ms DeleteObjects: 0.313000 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- ========================================================================
- Received Prepare
- Registering precompiled user dll's ...
- Registered in 0.018793 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image E:\ZhongYiYao\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Symbol file LoadedFromMemory doesn't match image E:\ZhongYiYao\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
- Native extension for WindowsStandalone target not found
- Native extension for Android target not found
- Native extension for WebGL target not found
- Refreshing native plugins compatible for Editor in 1.38 ms, found 15 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 1.340 seconds
- Domain Reload Profiling:
- ReloadAssembly (1341ms)
- BeginReloadAssembly (160ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (46ms)
- EndReloadAssembly (1080ms)
- LoadAssemblies (121ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (359ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (50ms)
- SetupLoadedEditorAssemblies (465ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (21ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (95ms)
- ProcessInitializeOnLoadAttributes (226ms)
- ProcessInitializeOnLoadMethodAttributes (113ms)
- AfterProcessingInitializeOnLoad (8ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Platform modules already initialized, skipping
- OnLevelWasLoaded was found on DOTweenComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- Refreshing native plugins compatible for Editor in 9.74 ms, found 15 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 6434 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 79 unused Assets / (0.7 MB). Loaded Objects now: 7111.
- Memory consumption went from 248.5 MB to 247.8 MB.
- Total: 4.105700 ms (FindLiveObjects: 0.617000 ms CreateObjectMapping: 0.485300 ms MarkObjects: 2.646300 ms DeleteObjects: 0.356400 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- ========================================================================
- Received Prepare
- Registering precompiled user dll's ...
- Registered in 0.019101 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image E:\ZhongYiYao\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Symbol file LoadedFromMemory doesn't match image E:\ZhongYiYao\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
- Native extension for WindowsStandalone target not found
- Native extension for Android target not found
- Native extension for WebGL target not found
- Refreshing native plugins compatible for Editor in 1.28 ms, found 15 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 1.267 seconds
- Domain Reload Profiling:
- ReloadAssembly (1268ms)
- BeginReloadAssembly (154ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (45ms)
- EndReloadAssembly (1010ms)
- LoadAssemblies (105ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (342ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (47ms)
- SetupLoadedEditorAssemblies (440ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (21ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (90ms)
- ProcessInitializeOnLoadAttributes (222ms)
- ProcessInitializeOnLoadMethodAttributes (97ms)
- AfterProcessingInitializeOnLoad (9ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Platform modules already initialized, skipping
- OnLevelWasLoaded was found on DOTweenComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- Refreshing native plugins compatible for Editor in 11.43 ms, found 15 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 6434 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 79 unused Assets / (0.7 MB). Loaded Objects now: 7115.
- Memory consumption went from 248.5 MB to 247.8 MB.
- Total: 4.098900 ms (FindLiveObjects: 0.606300 ms CreateObjectMapping: 0.551700 ms MarkObjects: 2.614200 ms DeleteObjects: 0.325700 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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