using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using WS;

public class LineAni : MonoBehaviour
{
    [HideInInspector] public bool ToEnd;
    public Animator redLineAni;
    public Animator blackLineAni;
    private string redLineAniName = "RecycleRed";
    private string blackLineAniName = "RecycleBlack";
    private void OnEnable()
    {
        if (redLineAni == null || blackLineAni == null)
        {
            return;
        }
        RecycleLine();
    }
    private void Update()
    {
        if (ToEnd)
        {
            redLineAni.Play(redLineAniName, -1, 1f);
            blackLineAni.Play(blackLineAniName, -1, 1f);
        }
    }
    private void OnDisable()
    {
        redLineAni.Play(redLineAniName, -1, 0f);
        redLineAni.speed = 0f;
        blackLineAni.Play(blackLineAniName, -1, 0f);
        blackLineAni.speed = 0f;
    }
    private void RecycleLine()
    {
        redLineAni.Play(redLineAniName);
        redLineAni.speed = 1;
        blackLineAni.Play(blackLineAniName);
        blackLineAni.speed = 1;
    }

}