using System.Collections; using System.Collections.Generic; using UnityEngine; public class ShakeTest : MonoBehaviour { // Start is called before the first frame update void Start() { var isConnect = ShakeHelp.CreateConnect(); if(isConnect) { Debug.Log("·¢ËÍÕð¶¯"); ShakeHelp.SendShake(127, 5); } } // Update is called once per frame void Update() { } private void OnDestroy() { ShakeHelp.CloseConnect(); Debug.Log("¹Ø±Õ"); } }