using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; enum PoolType { CNSearchItem, CourseItem } public class ChoiceItemPool { private static ChoiceItemPool instance; public static ChoiceItemPool Instance { get { if (instance == null) { instance = new ChoiceItemPool(); } return instance; } } private Dictionary> pool = new Dictionary>(); public GameObject GetObj(string poolType) { return new GameObject(); } }