using System.Linq; namespace Unity.XR.PICO.TOBSupport { public class MarkerInfo { // position public double posX; public double posY; public double posZ; // rotation public double rotationX; public double rotationY; public double rotationZ; public double rotationW; // 标志位:识别无效=0,识别有效=1 public int validFlag; // 类型:静态=1/动态=0 public int markerType; // marker id public int iMarkerId; // 检测图像的时间戳 public double dTimestamp; // 预留标志位 public float[] reserve; public override string ToString() { return $"{nameof(posX)}: {posX}, {nameof(posY)}: {posY}, {nameof(posZ)}: {posZ}, {nameof(rotationX)}: {rotationX}, {nameof(rotationY)}: {rotationY}, {nameof(rotationZ)}: {rotationZ}, {nameof(rotationW)}: {rotationW}, {nameof(validFlag)}: {validFlag}, {nameof(markerType)}: {markerType}, {nameof(iMarkerId)}: {iMarkerId}, {nameof(dTimestamp)}: {dTimestamp}, {nameof(reserve)}: {string.Join(" ", reserve)}"; } } }