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@@ -564,6 +564,82 @@ Canvas:
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m_SortingLayerID: 0
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m_SortingLayerID: 0
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m_SortingOrder: 1000
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m_SortingOrder: 1000
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m_TargetDisplay: 0
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m_TargetDisplay: 0
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+--- !u!1 &869669709
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+GameObject:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ serializedVersion: 6
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+ m_Component:
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+ - component: {fileID: 869669710}
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+ - component: {fileID: 869669712}
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+ - component: {fileID: 869669711}
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+ m_Layer: 0
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+ m_Name: Image
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+ m_TagString: Untagged
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+ m_Icon: {fileID: 0}
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+ m_NavMeshLayer: 0
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+ m_StaticEditorFlags: 0
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+ m_IsActive: 1
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+--- !u!224 &869669710
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+RectTransform:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ m_GameObject: {fileID: 869669709}
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+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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+ m_LocalPosition: {x: 0, y: 0, z: 0}
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+ m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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+ m_Children: []
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+ m_Father: {fileID: 998365701}
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+ m_RootOrder: 0
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+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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+ m_AnchorMin: {x: 0.5, y: 0.5}
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+ m_AnchorMax: {x: 0.5, y: 0.5}
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+ m_AnchoredPosition: {x: 0, y: 0}
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+ m_SizeDelta: {x: 112, y: 38}
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+ m_Pivot: {x: 0.5, y: 0.5}
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+--- !u!114 &869669711
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+MonoBehaviour:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ m_GameObject: {fileID: 869669709}
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+ m_Enabled: 1
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+ m_EditorHideFlags: 0
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+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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+ m_Name:
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+ m_EditorClassIdentifier:
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+ m_Material: {fileID: 0}
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+ m_Color: {r: 1, g: 1, b: 1, a: 1}
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+ m_RaycastTarget: 1
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+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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+ m_Maskable: 1
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+ m_OnCullStateChanged:
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+ m_PersistentCalls:
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+ m_Calls: []
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+ m_Sprite: {fileID: 21300000, guid: bb3f0e8fd58fc7343b727d9f7bf1e095, type: 3}
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+ m_Type: 0
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+ m_PreserveAspect: 0
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+ m_FillCenter: 1
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+ m_FillMethod: 4
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+ m_FillAmount: 1
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+ m_FillClockwise: 1
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+ m_FillOrigin: 0
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+ m_UseSpriteMesh: 0
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+ m_PixelsPerUnitMultiplier: 1
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+--- !u!222 &869669712
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+CanvasRenderer:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ m_GameObject: {fileID: 869669709}
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+ m_CullTransparentMesh: 1
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--- !u!1 &998365700
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--- !u!1 &998365700
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -591,7 +667,8 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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- m_Children: []
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+ m_Children:
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+ - {fileID: 869669710}
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m_Father: {fileID: 3465000}
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m_Father: {fileID: 3465000}
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m_RootOrder: 2
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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