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- using LitJson;
- using System.Collections.Generic;
- using System.IO;
- using UnityEditor;
- using UnityEngine;
- using Excel;
- using System.Data;
- using OfficeOpenXml;
- public class AddItemToLocalLanguage
- {
- static string excelPath =Application.dataPath+ @"/Config/Lan/localLanguage.xlsx";
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- static void AddItemDesToLocalLanguage()
- {
- List<Good> goods = JsonMapper.ToObject<List<Good>>(Resources.Load<TextAsset>("goodsData").text);
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- }
- }
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