21900_UI.prefab 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &622770210076028637
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 484155333125075511}
  12. m_Layer: 15
  13. m_Name: CC_Base_L_UpperarmTwist01
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &484155333125075511
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 622770210076028637}
  26. m_LocalRotation: {x: 1.2635463e-16, y: 0.012962607, z: 0.00000007322575, w: 0.999916}
  27. m_LocalPosition: {x: 0.0000002425909, y: -0.00000011444091, z: -0.0000000071525568}
  28. m_LocalScale: {x: 1.0000004, y: 1.0000001, z: 1.0000002}
  29. m_ConstrainProportionsScale: 0
  30. m_Children: []
  31. m_Father: {fileID: 1218586130879632457}
  32. m_RootOrder: 0
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!1 &724037493289053153
  35. GameObject:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. serializedVersion: 6
  41. m_Component:
  42. - component: {fileID: 942201789470614505}
  43. m_Layer: 15
  44. m_Name: CC_Base_Spine01
  45. m_TagString: Untagged
  46. m_Icon: {fileID: 0}
  47. m_NavMeshLayer: 0
  48. m_StaticEditorFlags: 0
  49. m_IsActive: 1
  50. --- !u!4 &942201789470614505
  51. Transform:
  52. m_ObjectHideFlags: 0
  53. m_CorrespondingSourceObject: {fileID: 0}
  54. m_PrefabInstance: {fileID: 0}
  55. m_PrefabAsset: {fileID: 0}
  56. m_GameObject: {fileID: 724037493289053153}
  57. m_LocalRotation: {x: -0.08538273, y: 7.672145e-16, z: -0.00000014881485, w: 0.99634826}
  58. m_LocalPosition: {x: 0.00000001947563, y: 0.06557396, z: 0.00001967192}
  59. m_LocalScale: {x: 1, y: 1.0000002, z: 1.0000002}
  60. m_ConstrainProportionsScale: 0
  61. m_Children:
  62. - {fileID: 571337442831469087}
  63. m_Father: {fileID: 7570094918164054427}
  64. m_RootOrder: 0
  65. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  66. --- !u!1 &735637565996617529
  67. GameObject:
  68. m_ObjectHideFlags: 0
  69. m_CorrespondingSourceObject: {fileID: 0}
  70. m_PrefabInstance: {fileID: 0}
  71. m_PrefabAsset: {fileID: 0}
  72. serializedVersion: 6
  73. m_Component:
  74. - component: {fileID: 4259791304958697773}
  75. m_Layer: 15
  76. m_Name: CC_Base_R_UpperarmTwist02
  77. m_TagString: Untagged
  78. m_Icon: {fileID: 0}
  79. m_NavMeshLayer: 0
  80. m_StaticEditorFlags: 0
  81. m_IsActive: 1
  82. --- !u!4 &4259791304958697773
  83. Transform:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. m_GameObject: {fileID: 735637565996617529}
  89. m_LocalRotation: {x: 0, y: 0.012962652, z: -0, w: 0.999916}
  90. m_LocalPosition: {x: -0.000007884504, y: 0.0930149, z: -0.000008621218}
  91. m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000002}
  92. m_ConstrainProportionsScale: 0
  93. m_Children: []
  94. m_Father: {fileID: 5485800244646086865}
  95. m_RootOrder: 0
  96. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  97. --- !u!1 &1403171199719143882
  98. GameObject:
  99. m_ObjectHideFlags: 0
  100. m_CorrespondingSourceObject: {fileID: 0}
  101. m_PrefabInstance: {fileID: 0}
  102. m_PrefabAsset: {fileID: 0}
  103. serializedVersion: 6
  104. m_Component:
  105. - component: {fileID: 7570094918164054427}
  106. m_Layer: 15
  107. m_Name: CC_Base_Waist
  108. m_TagString: Untagged
  109. m_Icon: {fileID: 0}
  110. m_NavMeshLayer: 0
  111. m_StaticEditorFlags: 0
  112. m_IsActive: 1
  113. --- !u!4 &7570094918164054427
  114. Transform:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. m_GameObject: {fileID: 1403171199719143882}
  120. m_LocalRotation: {x: 0.04516798, y: -4.892616e-16, z: 0.00000014893581, w: 0.99897945}
  121. m_LocalPosition: {x: 2.0026673e-15, y: 0.058465645, z: 0.011619235}
  122. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  123. m_ConstrainProportionsScale: 0
  124. m_Children:
  125. - {fileID: 942201789470614505}
  126. m_Father: {fileID: 8858785056525741025}
  127. m_RootOrder: 0
  128. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  129. --- !u!1 &1899313490540624315
  130. GameObject:
  131. m_ObjectHideFlags: 0
  132. m_CorrespondingSourceObject: {fileID: 0}
  133. m_PrefabInstance: {fileID: 0}
  134. m_PrefabAsset: {fileID: 0}
  135. serializedVersion: 6
  136. m_Component:
  137. - component: {fileID: 7837688198180033929}
  138. m_Layer: 15
  139. m_Name: CC_Base_R_Upperarm
  140. m_TagString: Untagged
  141. m_Icon: {fileID: 0}
  142. m_NavMeshLayer: 0
  143. m_StaticEditorFlags: 0
  144. m_IsActive: 1
  145. --- !u!4 &7837688198180033929
  146. Transform:
  147. m_ObjectHideFlags: 0
  148. m_CorrespondingSourceObject: {fileID: 0}
  149. m_PrefabInstance: {fileID: 0}
  150. m_PrefabAsset: {fileID: 0}
  151. m_GameObject: {fileID: 1899313490540624315}
  152. m_LocalRotation: {x: 0.06399231, y: 0.01290194, z: 0.11824576, w: 0.99083626}
  153. m_LocalPosition: {x: -0.000000004768372, y: 0.08570216, z: -0.00000008344651}
  154. m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000001}
  155. m_ConstrainProportionsScale: 0
  156. m_Children:
  157. - {fileID: 5485800244646086865}
  158. m_Father: {fileID: 1057299487325090998}
  159. m_RootOrder: 0
  160. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  161. --- !u!1 &3022264072354199206
  162. GameObject:
  163. m_ObjectHideFlags: 0
  164. m_CorrespondingSourceObject: {fileID: 0}
  165. m_PrefabInstance: {fileID: 0}
  166. m_PrefabAsset: {fileID: 0}
  167. serializedVersion: 6
  168. m_Component:
  169. - component: {fileID: 8858785056525741025}
  170. m_Layer: 15
  171. m_Name: CC_Base_Hip
  172. m_TagString: Untagged
  173. m_Icon: {fileID: 0}
  174. m_NavMeshLayer: 0
  175. m_StaticEditorFlags: 0
  176. m_IsActive: 1
  177. --- !u!4 &8858785056525741025
  178. Transform:
  179. m_ObjectHideFlags: 0
  180. m_CorrespondingSourceObject: {fileID: 0}
  181. m_PrefabInstance: {fileID: 0}
  182. m_PrefabAsset: {fileID: 0}
  183. m_GameObject: {fileID: 3022264072354199206}
  184. m_LocalRotation: {x: 0.6983415, y: -0, z: -0, w: 0.71576476}
  185. m_LocalPosition: {x: -0, y: 0.00000002026489, z: 0.8444646}
  186. m_LocalScale: {x: 1, y: 1, z: 1}
  187. m_ConstrainProportionsScale: 0
  188. m_Children:
  189. - {fileID: 7570094918164054427}
  190. m_Father: {fileID: 15495292984520219}
  191. m_RootOrder: 0
  192. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  193. --- !u!1 &3993263337006683822
  194. GameObject:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. serializedVersion: 6
  200. m_Component:
  201. - component: {fileID: 5485800244646086865}
  202. m_Layer: 15
  203. m_Name: CC_Base_R_UpperarmTwist01
  204. m_TagString: Untagged
  205. m_Icon: {fileID: 0}
  206. m_NavMeshLayer: 0
  207. m_StaticEditorFlags: 0
  208. m_IsActive: 1
  209. --- !u!4 &5485800244646086865
  210. Transform:
  211. m_ObjectHideFlags: 0
  212. m_CorrespondingSourceObject: {fileID: 0}
  213. m_PrefabInstance: {fileID: 0}
  214. m_PrefabAsset: {fileID: 0}
  215. m_GameObject: {fileID: 3993263337006683822}
  216. m_LocalRotation: {x: 0, y: -0.012962665, z: -0, w: 0.999916}
  217. m_LocalPosition: {x: 0.000000037550922, y: -0.00000017166136, z: -0.000000019073484}
  218. m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000002}
  219. m_ConstrainProportionsScale: 0
  220. m_Children:
  221. - {fileID: 4259791304958697773}
  222. m_Father: {fileID: 7837688198180033929}
  223. m_RootOrder: 0
  224. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  225. --- !u!1 &4001914101285842318
  226. GameObject:
  227. m_ObjectHideFlags: 0
  228. m_CorrespondingSourceObject: {fileID: 0}
  229. m_PrefabInstance: {fileID: 0}
  230. m_PrefabAsset: {fileID: 0}
  231. serializedVersion: 6
  232. m_Component:
  233. - component: {fileID: 3301258146308232372}
  234. m_Layer: 15
  235. m_Name: CC_Base_NeckTwist02
  236. m_TagString: Untagged
  237. m_Icon: {fileID: 0}
  238. m_NavMeshLayer: 0
  239. m_StaticEditorFlags: 0
  240. m_IsActive: 1
  241. --- !u!4 &3301258146308232372
  242. Transform:
  243. m_ObjectHideFlags: 0
  244. m_CorrespondingSourceObject: {fileID: 0}
  245. m_PrefabInstance: {fileID: 0}
  246. m_PrefabAsset: {fileID: 0}
  247. m_GameObject: {fileID: 4001914101285842318}
  248. m_LocalRotation: {x: 0.06857053, y: -0, z: -0, w: 0.9976463}
  249. m_LocalPosition: {x: -0.0000000036576062, y: 0.060829792, z: -0.000000050067904}
  250. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  251. m_ConstrainProportionsScale: 0
  252. m_Children:
  253. - {fileID: 7873654520724216505}
  254. m_Father: {fileID: 6241695961662370758}
  255. m_RootOrder: 0
  256. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  257. --- !u!1 &4797119442945485682
  258. GameObject:
  259. m_ObjectHideFlags: 0
  260. m_CorrespondingSourceObject: {fileID: 0}
  261. m_PrefabInstance: {fileID: 0}
  262. m_PrefabAsset: {fileID: 0}
  263. serializedVersion: 6
  264. m_Component:
  265. - component: {fileID: 2834039992603517623}
  266. - component: {fileID: 5400243381027217321}
  267. m_Layer: 15
  268. m_Name: A_21901
  269. m_TagString: Untagged
  270. m_Icon: {fileID: 0}
  271. m_NavMeshLayer: 0
  272. m_StaticEditorFlags: 0
  273. m_IsActive: 1
  274. --- !u!4 &2834039992603517623
  275. Transform:
  276. m_ObjectHideFlags: 0
  277. m_CorrespondingSourceObject: {fileID: 0}
  278. m_PrefabInstance: {fileID: 0}
  279. m_PrefabAsset: {fileID: 0}
  280. m_GameObject: {fileID: 4797119442945485682}
  281. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  282. m_LocalPosition: {x: -0, y: 0, z: 0}
  283. m_LocalScale: {x: 1, y: 1, z: 1}
  284. m_ConstrainProportionsScale: 0
  285. m_Children: []
  286. m_Father: {fileID: 8910712301343349031}
  287. m_RootOrder: 0
  288. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  289. --- !u!137 &5400243381027217321
  290. SkinnedMeshRenderer:
  291. m_ObjectHideFlags: 0
  292. m_CorrespondingSourceObject: {fileID: 0}
  293. m_PrefabInstance: {fileID: 0}
  294. m_PrefabAsset: {fileID: 0}
  295. m_GameObject: {fileID: 4797119442945485682}
  296. m_Enabled: 1
  297. m_CastShadows: 1
  298. m_ReceiveShadows: 1
  299. m_DynamicOccludee: 1
  300. m_StaticShadowCaster: 0
  301. m_MotionVectors: 1
  302. m_LightProbeUsage: 1
  303. m_ReflectionProbeUsage: 1
  304. m_RayTracingMode: 3
  305. m_RayTraceProcedural: 0
  306. m_RenderingLayerMask: 257
  307. m_RendererPriority: 0
  308. m_Materials:
  309. - {fileID: 2100000, guid: 18c715fd5393e814f8ba445f73e82d85, type: 2}
  310. m_StaticBatchInfo:
  311. firstSubMesh: 0
  312. subMeshCount: 0
  313. m_StaticBatchRoot: {fileID: 0}
  314. m_ProbeAnchor: {fileID: 0}
  315. m_LightProbeVolumeOverride: {fileID: 0}
  316. m_ScaleInLightmap: 1
  317. m_ReceiveGI: 1
  318. m_PreserveUVs: 0
  319. m_IgnoreNormalsForChartDetection: 0
  320. m_ImportantGI: 0
  321. m_StitchLightmapSeams: 1
  322. m_SelectedEditorRenderState: 3
  323. m_MinimumChartSize: 4
  324. m_AutoUVMaxDistance: 0.5
  325. m_AutoUVMaxAngle: 89
  326. m_LightmapParameters: {fileID: 0}
  327. m_SortingLayerID: 0
  328. m_SortingLayer: 0
  329. m_SortingOrder: 0
  330. serializedVersion: 2
  331. m_Quality: 0
  332. m_UpdateWhenOffscreen: 0
  333. m_SkinnedMotionVectors: 1
  334. m_Mesh: {fileID: 3222226246977816964, guid: 86d1291fdb3f7394681ad2875f3683f9, type: 3}
  335. m_Bones:
  336. - {fileID: 4259791304958697773}
  337. - {fileID: 1057299487325090998}
  338. - {fileID: 5485800244646086865}
  339. - {fileID: 484155333125075511}
  340. - {fileID: 571337442831469087}
  341. - {fileID: 6241695961662370758}
  342. - {fileID: 3301258146308232372}
  343. - {fileID: 7873654520724216505}
  344. - {fileID: 1046528160873445740}
  345. m_BlendShapeWeights: []
  346. m_RootBone: {fileID: 571337442831469087}
  347. m_AABB:
  348. m_Center: {x: -0.003416121, y: 0.43020612, z: 0.07591377}
  349. m_Extent: {x: 0.17968923, y: 0.19022746, z: 0.18808259}
  350. m_DirtyAABB: 0
  351. --- !u!1 &4877151638463143730
  352. GameObject:
  353. m_ObjectHideFlags: 0
  354. m_CorrespondingSourceObject: {fileID: 0}
  355. m_PrefabInstance: {fileID: 0}
  356. m_PrefabAsset: {fileID: 0}
  357. serializedVersion: 6
  358. m_Component:
  359. - component: {fileID: 1218586130879632457}
  360. m_Layer: 15
  361. m_Name: CC_Base_L_Upperarm
  362. m_TagString: Untagged
  363. m_Icon: {fileID: 0}
  364. m_NavMeshLayer: 0
  365. m_StaticEditorFlags: 0
  366. m_IsActive: 1
  367. --- !u!4 &1218586130879632457
  368. Transform:
  369. m_ObjectHideFlags: 0
  370. m_CorrespondingSourceObject: {fileID: 0}
  371. m_PrefabInstance: {fileID: 0}
  372. m_PrefabAsset: {fileID: 0}
  373. m_GameObject: {fileID: 4877151638463143730}
  374. m_LocalRotation: {x: 0.063992426, y: -0.012902013, z: -0.11824585, w: 0.99083626}
  375. m_LocalPosition: {x: -0.00000016450883, y: 0.08570212, z: -0.00000011682512}
  376. m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000002}
  377. m_ConstrainProportionsScale: 0
  378. m_Children:
  379. - {fileID: 484155333125075511}
  380. m_Father: {fileID: 1046528160873445740}
  381. m_RootOrder: 0
  382. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  383. --- !u!1 &5201787199771711177
  384. GameObject:
  385. m_ObjectHideFlags: 0
  386. m_CorrespondingSourceObject: {fileID: 0}
  387. m_PrefabInstance: {fileID: 0}
  388. m_PrefabAsset: {fileID: 0}
  389. serializedVersion: 6
  390. m_Component:
  391. - component: {fileID: 8910712301343349031}
  392. m_Layer: 15
  393. m_Name: 21900_UI
  394. m_TagString: Untagged
  395. m_Icon: {fileID: 0}
  396. m_NavMeshLayer: 0
  397. m_StaticEditorFlags: 0
  398. m_IsActive: 1
  399. --- !u!4 &8910712301343349031
  400. Transform:
  401. m_ObjectHideFlags: 0
  402. m_CorrespondingSourceObject: {fileID: 0}
  403. m_PrefabInstance: {fileID: 0}
  404. m_PrefabAsset: {fileID: 0}
  405. m_GameObject: {fileID: 5201787199771711177}
  406. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  407. m_LocalPosition: {x: 0, y: 0, z: 0}
  408. m_LocalScale: {x: 1, y: 1, z: 1}
  409. m_ConstrainProportionsScale: 0
  410. m_Children:
  411. - {fileID: 2834039992603517623}
  412. - {fileID: 15495292984520219}
  413. m_Father: {fileID: 0}
  414. m_RootOrder: 0
  415. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  416. --- !u!1 &5286470577755104509
  417. GameObject:
  418. m_ObjectHideFlags: 0
  419. m_CorrespondingSourceObject: {fileID: 0}
  420. m_PrefabInstance: {fileID: 0}
  421. m_PrefabAsset: {fileID: 0}
  422. serializedVersion: 6
  423. m_Component:
  424. - component: {fileID: 15495292984520219}
  425. m_Layer: 15
  426. m_Name: RL_BoneRoot
  427. m_TagString: Untagged
  428. m_Icon: {fileID: 0}
  429. m_NavMeshLayer: 0
  430. m_StaticEditorFlags: 0
  431. m_IsActive: 1
  432. --- !u!4 &15495292984520219
  433. Transform:
  434. m_ObjectHideFlags: 0
  435. m_CorrespondingSourceObject: {fileID: 0}
  436. m_PrefabInstance: {fileID: 0}
  437. m_PrefabAsset: {fileID: 0}
  438. m_GameObject: {fileID: 5286470577755104509}
  439. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  440. m_LocalPosition: {x: 0.0034161203, y: -1.4773443, z: -0.0052163503}
  441. m_LocalScale: {x: 1, y: 1, z: 1}
  442. m_ConstrainProportionsScale: 0
  443. m_Children:
  444. - {fileID: 8858785056525741025}
  445. m_Father: {fileID: 8910712301343349031}
  446. m_RootOrder: 1
  447. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  448. --- !u!1 &6807792221981597057
  449. GameObject:
  450. m_ObjectHideFlags: 0
  451. m_CorrespondingSourceObject: {fileID: 0}
  452. m_PrefabInstance: {fileID: 0}
  453. m_PrefabAsset: {fileID: 0}
  454. serializedVersion: 6
  455. m_Component:
  456. - component: {fileID: 1046528160873445740}
  457. m_Layer: 15
  458. m_Name: CC_Base_L_Clavicle
  459. m_TagString: Untagged
  460. m_Icon: {fileID: 0}
  461. m_NavMeshLayer: 0
  462. m_StaticEditorFlags: 0
  463. m_IsActive: 1
  464. --- !u!4 &1046528160873445740
  465. Transform:
  466. m_ObjectHideFlags: 0
  467. m_CorrespondingSourceObject: {fileID: 0}
  468. m_PrefabInstance: {fileID: 0}
  469. m_PrefabAsset: {fileID: 0}
  470. m_GameObject: {fileID: 6807792221981597057}
  471. m_LocalRotation: {x: -0.0030745731, y: -0.10959913, z: 0.7832774, w: 0.61192745}
  472. m_LocalPosition: {x: -0.048186217, y: 0.14500256, z: 0.00531527}
  473. m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000002}
  474. m_ConstrainProportionsScale: 0
  475. m_Children:
  476. - {fileID: 1218586130879632457}
  477. m_Father: {fileID: 571337442831469087}
  478. m_RootOrder: 0
  479. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  480. --- !u!1 &7208779507843199909
  481. GameObject:
  482. m_ObjectHideFlags: 0
  483. m_CorrespondingSourceObject: {fileID: 0}
  484. m_PrefabInstance: {fileID: 0}
  485. m_PrefabAsset: {fileID: 0}
  486. serializedVersion: 6
  487. m_Component:
  488. - component: {fileID: 1057299487325090998}
  489. m_Layer: 15
  490. m_Name: CC_Base_R_Clavicle
  491. m_TagString: Untagged
  492. m_Icon: {fileID: 0}
  493. m_NavMeshLayer: 0
  494. m_StaticEditorFlags: 0
  495. m_IsActive: 1
  496. --- !u!4 &1057299487325090998
  497. Transform:
  498. m_ObjectHideFlags: 0
  499. m_CorrespondingSourceObject: {fileID: 0}
  500. m_PrefabInstance: {fileID: 0}
  501. m_PrefabAsset: {fileID: 0}
  502. m_GameObject: {fileID: 7208779507843199909}
  503. m_LocalRotation: {x: -0.0030745121, y: 0.10959907, z: -0.78327715, w: 0.6119277}
  504. m_LocalPosition: {x: 0.048186217, y: 0.14500265, z: 0.0053152423}
  505. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  506. m_ConstrainProportionsScale: 0
  507. m_Children:
  508. - {fileID: 7837688198180033929}
  509. m_Father: {fileID: 571337442831469087}
  510. m_RootOrder: 2
  511. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  512. --- !u!1 &7556870359293382021
  513. GameObject:
  514. m_ObjectHideFlags: 0
  515. m_CorrespondingSourceObject: {fileID: 0}
  516. m_PrefabInstance: {fileID: 0}
  517. m_PrefabAsset: {fileID: 0}
  518. serializedVersion: 6
  519. m_Component:
  520. - component: {fileID: 7873654520724216505}
  521. m_Layer: 15
  522. m_Name: CC_Base_Head
  523. m_TagString: Untagged
  524. m_Icon: {fileID: 0}
  525. m_NavMeshLayer: 0
  526. m_StaticEditorFlags: 0
  527. m_IsActive: 1
  528. --- !u!4 &7873654520724216505
  529. Transform:
  530. m_ObjectHideFlags: 0
  531. m_CorrespondingSourceObject: {fileID: 0}
  532. m_PrefabInstance: {fileID: 0}
  533. m_PrefabAsset: {fileID: 0}
  534. m_GameObject: {fileID: 7556870359293382021}
  535. m_LocalRotation: {x: -0.12000702, y: 0, z: -0, w: 0.99277306}
  536. m_LocalPosition: {x: -0.0000000021460893, y: 0.047662664, z: -0.00000012993814}
  537. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  538. m_ConstrainProportionsScale: 0
  539. m_Children: []
  540. m_Father: {fileID: 3301258146308232372}
  541. m_RootOrder: 0
  542. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  543. --- !u!1 &8116642089750836972
  544. GameObject:
  545. m_ObjectHideFlags: 0
  546. m_CorrespondingSourceObject: {fileID: 0}
  547. m_PrefabInstance: {fileID: 0}
  548. m_PrefabAsset: {fileID: 0}
  549. serializedVersion: 6
  550. m_Component:
  551. - component: {fileID: 571337442831469087}
  552. m_Layer: 15
  553. m_Name: CC_Base_Spine02
  554. m_TagString: Untagged
  555. m_Icon: {fileID: 0}
  556. m_NavMeshLayer: 0
  557. m_StaticEditorFlags: 0
  558. m_IsActive: 1
  559. --- !u!4 &571337442831469087
  560. Transform:
  561. m_ObjectHideFlags: 0
  562. m_CorrespondingSourceObject: {fileID: 0}
  563. m_PrefabInstance: {fileID: 0}
  564. m_PrefabAsset: {fileID: 0}
  565. m_GameObject: {fileID: 8116642089750836972}
  566. m_LocalRotation: {x: -0.036632277, y: 0, z: -0, w: 0.9993288}
  567. m_LocalPosition: {x: 7.7236256e-10, y: 0.07226499, z: -0.0000038057572}
  568. m_LocalScale: {x: 1, y: 1.0000002, z: 1.0000002}
  569. m_ConstrainProportionsScale: 0
  570. m_Children:
  571. - {fileID: 1046528160873445740}
  572. - {fileID: 6241695961662370758}
  573. - {fileID: 1057299487325090998}
  574. m_Father: {fileID: 942201789470614505}
  575. m_RootOrder: 0
  576. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  577. --- !u!1 &8880636419318833785
  578. GameObject:
  579. m_ObjectHideFlags: 0
  580. m_CorrespondingSourceObject: {fileID: 0}
  581. m_PrefabInstance: {fileID: 0}
  582. m_PrefabAsset: {fileID: 0}
  583. serializedVersion: 6
  584. m_Component:
  585. - component: {fileID: 6241695961662370758}
  586. m_Layer: 15
  587. m_Name: CC_Base_NeckTwist01
  588. m_TagString: Untagged
  589. m_Icon: {fileID: 0}
  590. m_NavMeshLayer: 0
  591. m_StaticEditorFlags: 0
  592. m_IsActive: 1
  593. --- !u!4 &6241695961662370758
  594. Transform:
  595. m_ObjectHideFlags: 0
  596. m_CorrespondingSourceObject: {fileID: 0}
  597. m_PrefabInstance: {fileID: 0}
  598. m_PrefabAsset: {fileID: 0}
  599. m_GameObject: {fileID: 8880636419318833785}
  600. m_LocalRotation: {x: 0.08479504, y: -0, z: -0, w: 0.9963984}
  601. m_LocalPosition: {x: -0.000000020375142, y: 0.18111052, z: 0.00000123024}
  602. m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  603. m_ConstrainProportionsScale: 0
  604. m_Children:
  605. - {fileID: 3301258146308232372}
  606. m_Father: {fileID: 571337442831469087}
  607. m_RootOrder: 1
  608. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}