DlgLoginFaild.cs 1017 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using TMPro;
  7. using UnityEngine;
  8. using UnityEngine.UI;
  9. namespace Assets
  10. {
  11. public class DlgLoginFaild : BasePanel
  12. {
  13. public Button button;
  14. public TextMeshProUGUI faildMsg;
  15. public override void OnCloseWindow()
  16. {
  17. }
  18. public override void OnDestroyWindow()
  19. {
  20. }
  21. public override void OnInitWindow()
  22. {
  23. OnShowWindow();
  24. }
  25. public override void OnShowWindow()
  26. {
  27. faildMsg.text = LanguageMatchManager.Instance.GetLanByKey(StepManager.requestState.ToString());
  28. UIManager.Instance.HideUI(WindowID.DlgLoading);
  29. }
  30. private void Awake()
  31. {
  32. button.onClick.AddListener(() =>
  33. {
  34. UIManager.Instance.HideUI(WindowID.DlgLoginFaild);
  35. });
  36. }
  37. }
  38. }