161100.prefab 3.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2981632771512838929
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 5959284430209508606}
  12. - component: {fileID: 3672430589780256123}
  13. - component: {fileID: 5959284430209508607}
  14. m_Layer: 6
  15. m_Name: A_161100
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &5959284430209508606
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 2981632771512838929}
  28. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  29. m_LocalPosition: {x: -0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 7358233046523691656}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!137 &3672430589780256123
  36. SkinnedMeshRenderer:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 2981632771512838929}
  42. m_Enabled: 1
  43. m_CastShadows: 1
  44. m_ReceiveShadows: 1
  45. m_DynamicOccludee: 1
  46. m_MotionVectors: 1
  47. m_LightProbeUsage: 1
  48. m_ReflectionProbeUsage: 1
  49. m_RayTracingMode: 3
  50. m_RayTraceProcedural: 0
  51. m_RenderingLayerMask: 257
  52. m_RendererPriority: 0
  53. m_Materials:
  54. - {fileID: 5561349426305759274, guid: 51dc2c1be78a8644698f290bf011ebfa, type: 3}
  55. m_StaticBatchInfo:
  56. firstSubMesh: 0
  57. subMeshCount: 0
  58. m_StaticBatchRoot: {fileID: 0}
  59. m_ProbeAnchor: {fileID: 0}
  60. m_LightProbeVolumeOverride: {fileID: 0}
  61. m_ScaleInLightmap: 1
  62. m_ReceiveGI: 1
  63. m_PreserveUVs: 0
  64. m_IgnoreNormalsForChartDetection: 0
  65. m_ImportantGI: 0
  66. m_StitchLightmapSeams: 1
  67. m_SelectedEditorRenderState: 3
  68. m_MinimumChartSize: 4
  69. m_AutoUVMaxDistance: 0.5
  70. m_AutoUVMaxAngle: 89
  71. m_LightmapParameters: {fileID: 0}
  72. m_SortingLayerID: 0
  73. m_SortingLayer: 0
  74. m_SortingOrder: 0
  75. serializedVersion: 2
  76. m_Quality: 0
  77. m_UpdateWhenOffscreen: 1
  78. m_SkinnedMotionVectors: 1
  79. m_Mesh: {fileID: -6711503126864861250, guid: 51dc2c1be78a8644698f290bf011ebfa, type: 3}
  80. m_Bones:
  81. - {fileID: 0}
  82. m_BlendShapeWeights: []
  83. m_RootBone: {fileID: 0}
  84. m_AABB:
  85. m_Center: {x: -0.013164669, y: 0.03016314, z: -0.25148547}
  86. m_Extent: {x: 0.29636776, y: 0.29866907, z: 0.17964226}
  87. m_DirtyAABB: 0
  88. --- !u!114 &5959284430209508607
  89. MonoBehaviour:
  90. m_ObjectHideFlags: 0
  91. m_CorrespondingSourceObject: {fileID: 0}
  92. m_PrefabInstance: {fileID: 0}
  93. m_PrefabAsset: {fileID: 0}
  94. m_GameObject: {fileID: 2981632771512838929}
  95. m_Enabled: 1
  96. m_EditorHideFlags: 0
  97. m_Script: {fileID: 11500000, guid: cae680f72129422489585e0071d902d7, type: 3}
  98. m_Name:
  99. m_EditorClassIdentifier:
  100. bones:
  101. - CC_Base_Spine02
  102. rootBones: CC_Base_Spine02
  103. --- !u!1 &7878591615733176370
  104. GameObject:
  105. m_ObjectHideFlags: 0
  106. m_CorrespondingSourceObject: {fileID: 0}
  107. m_PrefabInstance: {fileID: 0}
  108. m_PrefabAsset: {fileID: 0}
  109. serializedVersion: 6
  110. m_Component:
  111. - component: {fileID: 7358233046523691656}
  112. m_Layer: 6
  113. m_Name: 161100
  114. m_TagString: Untagged
  115. m_Icon: {fileID: 0}
  116. m_NavMeshLayer: 0
  117. m_StaticEditorFlags: 0
  118. m_IsActive: 1
  119. --- !u!4 &7358233046523691656
  120. Transform:
  121. m_ObjectHideFlags: 0
  122. m_CorrespondingSourceObject: {fileID: 0}
  123. m_PrefabInstance: {fileID: 0}
  124. m_PrefabAsset: {fileID: 0}
  125. m_GameObject: {fileID: 7878591615733176370}
  126. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  127. m_LocalPosition: {x: 0, y: 0, z: 0}
  128. m_LocalScale: {x: 1, y: 1, z: 1}
  129. m_Children:
  130. - {fileID: 5959284430209508606}
  131. m_Father: {fileID: 0}
  132. m_RootOrder: 0
  133. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}