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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class BonesName : MonoBehaviour
- {
- public List<string> bones = new List<string>();
- public string rootBones;
- //public DressType type;
- // Start is called before the first frame update
- void Start()
- {
- }
- // Update is called once per frame
- void Update()
- {
- }
- }
- //public enum DressType
- //{
- // 肤色 = 1,
- // 头发 = 2,
- // 脸型 = 3,
- // 眉毛 = 4,
- // 眼睛 = 5,
- // 鼻子 = 6,
- // 嘴巴 = 7,
- // 胡子 = 8,
- // 面颊 = 9,
- // 上装 = 10,
- // 下装 = 11,
- // 鞋子 = 12,
- // 发饰 = 13,
- // 面饰 = 14,
- // 纹身 = 15,
- // 配饰 = 16,
- // 套装 = 17,
- //}
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