using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public abstract class BasePanel : MonoBehaviour
{
    public virtual GameObject Root()
    {
        return GameManager.Instance.GetGameManager().gameObject;
    }
    public abstract void OnInitWindow();
    public abstract void OnShowWindow();
    public abstract void OnCloseWindow();
    public abstract void OnDestroyWindow();
}

public enum WindowID
{
    LoadingPanel,
    FaceBuildPanel,
    DlgLogin,
    DlgLoginFaild,
    DlgOperation,
    MainPanel,
    MobilePanel,
    GuidePanel
}