using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class BonesName : MonoBehaviour { public List bones = new List(); public string rootBones; //public DressType type; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } } //public enum DressType //{ // 肤色 = 1, // 头发 = 2, // 脸型 = 3, // 眉毛 = 4, // 眼睛 = 5, // 鼻子 = 6, // 嘴巴 = 7, // 胡子 = 8, // 面颊 = 9, // 上装 = 10, // 下装 = 11, // 鞋子 = 12, // 发饰 = 13, // 面饰 = 14, // 纹身 = 15, // 配饰 = 16, // 套装 = 17, //}