using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class ItemPackage_View { public RectTransform uiTransform; public TextMeshProUGUI ENameTextMeshProUGUI; public Image EIconImage; public Image ENameColorImage; public Image ELinkIconImage; public void BindTrans(Transform t) { uiTransform = t.GetComponent(); var re = t.GetComponent(); ENameTextMeshProUGUI =re.Get("EName").GetComponent(); EIconImage = re.Get("EIcon").GetComponent(); ENameColorImage = re.Get("ENameColor").GetComponent(); ELinkIconImage = re.Get("ELinkIcon").GetComponent(); } public void Dispose() { uiTransform.gameObject.SetActive(false); } }