using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// 物品的基本参数
public class Good
{
public int id;
public string crtOnDt;
public string goodsCode;
public string name;
public string iconId;
public string dressType;
public string assetsType;
public string assetsName;
public string[] operation;
public double price;
public double cost;
public int type;
public string color;
public int? level;
public string descr;
public string mutex;
public int status;
public string others;
}
public partial class ItemClassConfig
{
/// Id
public int Id { get; set; }
/// 类型名
public string Name { get; set; }
/// 类型名英文
public string NameE { get; set; }
/// 分类
public int type { get; set; }
}
public partial class ItemColorConfig
{
/// Id
public int Id { get; set; }
/// 类型名
public string Name { get; set; }
/// 资源名
public string assetsName { get; set; }
}