using System.Collections; using System.Collections.Generic; using UnityEngine; /// 物品的基本参数 public class Good { public int id; public string crtOnDt; public string goodsCode; public string name; public string iconId; public string dressType; public string assetsType; public string assetsName; public string[] operation; public double price; public double cost; public int type; public string color; public int? level; public string descr; public string mutex; public int status; public string others; } public partial class ItemClassConfig { /// Id public int Id { get; set; } /// 类型名 public string Name { get; set; } /// 类型名英文 public string NameE { get; set; } /// 分类 public int type { get; set; } } public partial class ItemColorConfig { /// Id public int Id { get; set; } /// 类型名 public string Name { get; set; } /// 资源名 public string assetsName { get; set; } }