Browse Source

主界面UI修改

DESKTOP-5BUCSUT\LSR 1 year ago
parent
commit
cb3b1e5700
26 changed files with 682 additions and 75 deletions
  1. BIN
      SFGgouhuo/Assets/Bundles/UI/Image/Group 103 (1).png
  2. BIN
      SFGgouhuo/Assets/Bundles/UI/Image/Group 103.png
  3. BIN
      SFGgouhuo/Assets/Bundles/UI/Image/Group 354 (1).png
  4. BIN
      SFGgouhuo/Assets/Bundles/UI/Image/Group 354.png
  5. BIN
      SFGgouhuo/Assets/Bundles/UI/Image/Rectangle 218.png
  6. 133 0
      SFGgouhuo/Assets/Bundles/UI/Image/Rectangle 218.png.meta
  7. BIN
      SFGgouhuo/Assets/Bundles/UI/Image/Rectangle 33.png
  8. 133 0
      SFGgouhuo/Assets/Bundles/UI/Image/Rectangle 33.png.meta
  9. BIN
      SFGgouhuo/Assets/Bundles/UI/Image/Rectangle 34.png
  10. 133 0
      SFGgouhuo/Assets/Bundles/UI/Image/Rectangle 34.png.meta
  11. 1 1
      SFGgouhuo/Assets/Bundles/UI/Prefab/Dlg/DlgLogin.prefab
  12. 96 20
      SFGgouhuo/Assets/Bundles/UI/Prefab/LoadingPanel.prefab
  13. 7 7
      SFGgouhuo/Assets/Bundles/UI/Prefab/MainPanel.prefab
  14. BIN
      SFGgouhuo/Assets/Config/Lan/localLanguage.xlsx
  15. 15 15
      SFGgouhuo/Assets/GameResources/Player/PlayerArmature.prefab
  16. 1 1
      SFGgouhuo/Assets/GameResources/Street/FX/VFXAssets/Billboard/Art/VFX/Materials/LogoHologram_Mat 2.mat
  17. 1 1
      SFGgouhuo/Assets/GameResources/Street/FX/VFXAssets/Billboard/Art/VFX/Materials/LogoHologram_Mat 3.mat
  18. BIN
      SFGgouhuo/Assets/GameResources/UI/Image/login/bg 1.png
  19. 133 0
      SFGgouhuo/Assets/GameResources/UI/Image/login/bg 1.png.meta
  20. 3 3
      SFGgouhuo/Assets/Resources/localLanguage.asset
  21. 1 2
      SFGgouhuo/Assets/Scripts/Boot.cs
  22. 8 8
      SFGgouhuo/Assets/Scripts/Manager/ScenesManager.cs
  23. 5 5
      SFGgouhuo/Assets/Scripts/Manager/StepManager.cs
  24. 3 3
      SFGgouhuo/Assets/Scripts/MoveController.cs
  25. 8 8
      SFGgouhuo/Assets/Scripts/TimeCounting.cs
  26. 1 1
      SFGgouhuo/Assets/Scripts/UI/FaceBuild/CharacterManager.cs

BIN
SFGgouhuo/Assets/Bundles/UI/Image/Group 103 (1).png


BIN
SFGgouhuo/Assets/Bundles/UI/Image/Group 103.png


BIN
SFGgouhuo/Assets/Bundles/UI/Image/Group 354 (1).png


BIN
SFGgouhuo/Assets/Bundles/UI/Image/Group 354.png


BIN
SFGgouhuo/Assets/Bundles/UI/Image/Rectangle 218.png


+ 133 - 0
SFGgouhuo/Assets/Bundles/UI/Image/Rectangle 218.png.meta

@@ -0,0 +1,133 @@
+fileFormatVersion: 2
+guid: 1a738b37ef4374b44950a8d923ed0e7d
+TextureImporter:
+  internalIDToNameTable: []
+  externalObjects: {}
+  serializedVersion: 12
+  mipmaps:
+    mipMapMode: 0
+    enableMipMap: 0
+    sRGBTexture: 1
+    linearTexture: 0
+    fadeOut: 0
+    borderMipMap: 0
+    mipMapsPreserveCoverage: 0
+    alphaTestReferenceValue: 0.5
+    mipMapFadeDistanceStart: 1
+    mipMapFadeDistanceEnd: 3
+  bumpmap:
+    convertToNormalMap: 0
+    externalNormalMap: 0
+    heightScale: 0.25
+    normalMapFilter: 0
+  isReadable: 0
+  streamingMipmaps: 0
+  streamingMipmapsPriority: 0
+  vTOnly: 0
+  grayScaleToAlpha: 0
+  generateCubemap: 6
+  cubemapConvolution: 0
+  seamlessCubemap: 0
+  textureFormat: 1
+  maxTextureSize: 2048
+  textureSettings:
+    serializedVersion: 2
+    filterMode: 1
+    aniso: 1
+    mipBias: 0
+    wrapU: 1
+    wrapV: 1
+    wrapW: 0
+  nPOTScale: 0
+  lightmap: 0
+  compressionQuality: 50
+  spriteMode: 1
+  spriteExtrude: 1
+  spriteMeshType: 1
+  alignment: 0
+  spritePivot: {x: 0.5, y: 0.5}
+  spritePixelsToUnits: 100
+  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+  spriteGenerateFallbackPhysicsShape: 1
+  alphaUsage: 1
+  alphaIsTransparency: 1
+  spriteTessellationDetail: -1
+  textureType: 8
+  textureShape: 1
+  singleChannelComponent: 0
+  flipbookRows: 1
+  flipbookColumns: 1
+  maxTextureSizeSet: 0
+  compressionQualitySet: 0
+  textureFormatSet: 0
+  ignorePngGamma: 0
+  applyGammaDecoding: 0
+  cookieLightType: 0
+  platformSettings:
+  - serializedVersion: 3
+    buildTarget: DefaultTexturePlatform
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: Standalone
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: WebGL
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: Android
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  spriteSheet:
+    serializedVersion: 2
+    sprites: []
+    outline: []
+    physicsShape: []
+    bones: []
+    spriteID: 5e97eb03825dee720800000000000000
+    internalID: 0
+    vertices: []
+    indices: 
+    edges: []
+    weights: []
+    secondaryTextures: []
+  spritePackingTag: 
+  pSDRemoveMatte: 0
+  pSDShowRemoveMatteOption: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

BIN
SFGgouhuo/Assets/Bundles/UI/Image/Rectangle 33.png


+ 133 - 0
SFGgouhuo/Assets/Bundles/UI/Image/Rectangle 33.png.meta

@@ -0,0 +1,133 @@
+fileFormatVersion: 2
+guid: 91e35e4dbfe1c2d4aab04cb2e9468f87
+TextureImporter:
+  internalIDToNameTable: []
+  externalObjects: {}
+  serializedVersion: 12
+  mipmaps:
+    mipMapMode: 0
+    enableMipMap: 0
+    sRGBTexture: 1
+    linearTexture: 0
+    fadeOut: 0
+    borderMipMap: 0
+    mipMapsPreserveCoverage: 0
+    alphaTestReferenceValue: 0.5
+    mipMapFadeDistanceStart: 1
+    mipMapFadeDistanceEnd: 3
+  bumpmap:
+    convertToNormalMap: 0
+    externalNormalMap: 0
+    heightScale: 0.25
+    normalMapFilter: 0
+  isReadable: 0
+  streamingMipmaps: 0
+  streamingMipmapsPriority: 0
+  vTOnly: 0
+  grayScaleToAlpha: 0
+  generateCubemap: 6
+  cubemapConvolution: 0
+  seamlessCubemap: 0
+  textureFormat: 1
+  maxTextureSize: 2048
+  textureSettings:
+    serializedVersion: 2
+    filterMode: 1
+    aniso: 1
+    mipBias: 0
+    wrapU: 1
+    wrapV: 1
+    wrapW: 0
+  nPOTScale: 0
+  lightmap: 0
+  compressionQuality: 50
+  spriteMode: 1
+  spriteExtrude: 1
+  spriteMeshType: 1
+  alignment: 0
+  spritePivot: {x: 0.5, y: 0.5}
+  spritePixelsToUnits: 100
+  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+  spriteGenerateFallbackPhysicsShape: 1
+  alphaUsage: 1
+  alphaIsTransparency: 1
+  spriteTessellationDetail: -1
+  textureType: 8
+  textureShape: 1
+  singleChannelComponent: 0
+  flipbookRows: 1
+  flipbookColumns: 1
+  maxTextureSizeSet: 0
+  compressionQualitySet: 0
+  textureFormatSet: 0
+  ignorePngGamma: 0
+  applyGammaDecoding: 0
+  cookieLightType: 0
+  platformSettings:
+  - serializedVersion: 3
+    buildTarget: DefaultTexturePlatform
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: Standalone
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: WebGL
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: Android
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  spriteSheet:
+    serializedVersion: 2
+    sprites: []
+    outline: []
+    physicsShape: []
+    bones: []
+    spriteID: 5e97eb03825dee720800000000000000
+    internalID: 0
+    vertices: []
+    indices: 
+    edges: []
+    weights: []
+    secondaryTextures: []
+  spritePackingTag: 
+  pSDRemoveMatte: 0
+  pSDShowRemoveMatteOption: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

BIN
SFGgouhuo/Assets/Bundles/UI/Image/Rectangle 34.png


+ 133 - 0
SFGgouhuo/Assets/Bundles/UI/Image/Rectangle 34.png.meta

@@ -0,0 +1,133 @@
+fileFormatVersion: 2
+guid: b410982b21c59cb43ab007befe1e9d1d
+TextureImporter:
+  internalIDToNameTable: []
+  externalObjects: {}
+  serializedVersion: 12
+  mipmaps:
+    mipMapMode: 0
+    enableMipMap: 0
+    sRGBTexture: 1
+    linearTexture: 0
+    fadeOut: 0
+    borderMipMap: 0
+    mipMapsPreserveCoverage: 0
+    alphaTestReferenceValue: 0.5
+    mipMapFadeDistanceStart: 1
+    mipMapFadeDistanceEnd: 3
+  bumpmap:
+    convertToNormalMap: 0
+    externalNormalMap: 0
+    heightScale: 0.25
+    normalMapFilter: 0
+  isReadable: 0
+  streamingMipmaps: 0
+  streamingMipmapsPriority: 0
+  vTOnly: 0
+  grayScaleToAlpha: 0
+  generateCubemap: 6
+  cubemapConvolution: 0
+  seamlessCubemap: 0
+  textureFormat: 1
+  maxTextureSize: 2048
+  textureSettings:
+    serializedVersion: 2
+    filterMode: 1
+    aniso: 1
+    mipBias: 0
+    wrapU: 1
+    wrapV: 1
+    wrapW: 0
+  nPOTScale: 0
+  lightmap: 0
+  compressionQuality: 50
+  spriteMode: 1
+  spriteExtrude: 1
+  spriteMeshType: 1
+  alignment: 0
+  spritePivot: {x: 0.5, y: 0.5}
+  spritePixelsToUnits: 100
+  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+  spriteGenerateFallbackPhysicsShape: 1
+  alphaUsage: 1
+  alphaIsTransparency: 1
+  spriteTessellationDetail: -1
+  textureType: 8
+  textureShape: 1
+  singleChannelComponent: 0
+  flipbookRows: 1
+  flipbookColumns: 1
+  maxTextureSizeSet: 0
+  compressionQualitySet: 0
+  textureFormatSet: 0
+  ignorePngGamma: 0
+  applyGammaDecoding: 0
+  cookieLightType: 0
+  platformSettings:
+  - serializedVersion: 3
+    buildTarget: DefaultTexturePlatform
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: Standalone
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: WebGL
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: Android
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  spriteSheet:
+    serializedVersion: 2
+    sprites: []
+    outline: []
+    physicsShape: []
+    bones: []
+    spriteID: 5e97eb03825dee720800000000000000
+    internalID: 0
+    vertices: []
+    indices: 
+    edges: []
+    weights: []
+    secondaryTextures: []
+  spritePackingTag: 
+  pSDRemoveMatte: 0
+  pSDShowRemoveMatteOption: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 1 - 1
SFGgouhuo/Assets/Bundles/UI/Prefab/Dlg/DlgLogin.prefab

@@ -349,7 +349,7 @@ MonoBehaviour:
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
-  m_Sprite: {fileID: 21300000, guid: 2d2c5348f366f8547a885eece645c5d6, type: 3}
+  m_Sprite: {fileID: 21300000, guid: 5517136739fc3e74d88c14517b66fd46, type: 3}
   m_Type: 0
   m_PreserveAspect: 0
   m_FillCenter: 1

+ 96 - 20
SFGgouhuo/Assets/Bundles/UI/Prefab/LoadingPanel.prefab

@@ -25,18 +25,18 @@ RectTransform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1767289064986538630}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children:
   - {fileID: 1767289066465777942}
-  m_Father: {fileID: 1767289065818953730}
+  m_Father: {fileID: 6688034189427347977}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 46.9984, y: 8.7034}
-  m_SizeDelta: {x: 1440.3269, y: 82.5932}
+  m_AnchoredPosition: {x: 17, y: -472}
+  m_SizeDelta: {x: 1472, y: 22}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &1767289064986538683
 CanvasRenderer:
@@ -66,8 +66,8 @@ MonoBehaviour:
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
-  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
-  m_Type: 1
+  m_Sprite: {fileID: 21300000, guid: 91e35e4dbfe1c2d4aab04cb2e9468f87, type: 3}
+  m_Type: 0
   m_PreserveAspect: 0
   m_FillCenter: 1
   m_FillMethod: 4
@@ -106,15 +106,15 @@ RectTransform:
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children:
-  - {fileID: 1767289064986538629}
+  - {fileID: 6688034189427347977}
   - {fileID: 8617848738720373721}
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 0, y: 0}
+  m_SizeDelta: {x: 1920, y: 1080}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &1767289065818953728
 CanvasRenderer:
@@ -137,15 +137,15 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 0.13333334, g: 0.23137257, b: 0.32941177, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
-  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
-  m_Type: 1
+  m_Sprite: {fileID: 21300000, guid: 5517136739fc3e74d88c14517b66fd46, type: 3}
+  m_Type: 0
   m_PreserveAspect: 0
   m_FillCenter: 1
   m_FillMethod: 4
@@ -198,10 +198,10 @@ RectTransform:
   m_Father: {fileID: 1767289064986538629}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0.5}
-  m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -6.2219, y: -2}
-  m_SizeDelta: {x: 1729.2805, y: 82.5932}
+  m_AnchorMin: {x: 0.5, y: 0}
+  m_AnchorMax: {x: 0.5, y: 0}
+  m_AnchoredPosition: {x: 1.0001, y: 10}
+  m_SizeDelta: {x: 1470, y: 22}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &1767289066465777940
 CanvasRenderer:
@@ -224,14 +224,14 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 0, g: 0.52542996, b: 1, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
-  m_Sprite: {fileID: 21300000, guid: c147ab66496db48448fe3e18c56aa966, type: 3}
+  m_Sprite: {fileID: 21300000, guid: b410982b21c59cb43ab007befe1e9d1d, type: 3}
   m_Type: 3
   m_PreserveAspect: 0
   m_FillCenter: 1
@@ -241,6 +241,82 @@ MonoBehaviour:
   m_FillOrigin: 0
   m_UseSpriteMesh: 0
   m_PixelsPerUnitMultiplier: 1
+--- !u!1 &5541907829670503795
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 6688034189427347977}
+  - component: {fileID: 1216024945021850540}
+  - component: {fileID: 9178029446576754847}
+  m_Layer: 0
+  m_Name: Panel
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &6688034189427347977
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5541907829670503795}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children:
+  - {fileID: 1767289064986538629}
+  m_Father: {fileID: 1767289065818953730}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 1920, y: 1080}
+  m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1216024945021850540
+CanvasRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5541907829670503795}
+  m_CullTransparentMesh: 1
+--- !u!114 &9178029446576754847
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5541907829670503795}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_RaycastTarget: 0
+  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+  m_Maskable: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+  m_Sprite: {fileID: 21300000, guid: 1a738b37ef4374b44950a8d923ed0e7d, type: 3}
+  m_Type: 0
+  m_PreserveAspect: 0
+  m_FillCenter: 1
+  m_FillMethod: 4
+  m_FillAmount: 1
+  m_FillClockwise: 1
+  m_FillOrigin: 0
+  m_UseSpriteMesh: 0
+  m_PixelsPerUnitMultiplier: 1
 --- !u!1 &6688983425115808464
 GameObject:
   m_ObjectHideFlags: 0
@@ -258,7 +334,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!224 &8617848738720373721
 RectTransform:
   m_ObjectHideFlags: 0

+ 7 - 7
SFGgouhuo/Assets/Bundles/UI/Prefab/MainPanel.prefab

@@ -35,8 +35,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 70.99988, y: 0.000061035156}
-  m_SizeDelta: {x: 92.6459, y: 50}
+  m_AnchoredPosition: {x: 99.98981, y: 0.000061035156}
+  m_SizeDelta: {x: 121.6339, y: 50}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &519284696802346439
 CanvasRenderer:
@@ -183,7 +183,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 72, y: 0}
+  m_AnchoredPosition: {x: 95, y: 0}
   m_SizeDelta: {x: 200, y: 50}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &519284696973459568
@@ -470,8 +470,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 0, y: 0}
-  m_AnchoredPosition: {x: 77.8, y: 29.6}
-  m_SizeDelta: {x: 35, y: 35}
+  m_AnchoredPosition: {x: 59.999954, y: 31.9}
+  m_SizeDelta: {x: 73, y: 35}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &4354690879999297762
 CanvasRenderer:
@@ -801,8 +801,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -46, y: -0.5}
-  m_SizeDelta: {x: 36, y: 34}
+  m_AnchoredPosition: {x: -63.8, y: -0.5}
+  m_SizeDelta: {x: 73, y: 34}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &4354690881642419822
 CanvasRenderer:

BIN
SFGgouhuo/Assets/Config/Lan/localLanguage.xlsx


+ 15 - 15
SFGgouhuo/Assets/GameResources/Player/PlayerArmature.prefab

@@ -152,7 +152,7 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8762427900362077118}
-  m_LocalRotation: {x: 0.5888149, y: 0.053610746, z: 0.009317557, w: 0.8064343}
+  m_LocalRotation: {x: 0.5903528, y: 0.05351224, z: 0.009103138, w: 0.8053181}
   m_LocalPosition: {x: 0.000004911422, y: 0.3789641, z: 0.0000036811825}
   m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 0.99999994}
   m_Children:
@@ -463,7 +463,7 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8762427900711909222}
-  m_LocalRotation: {x: -0.0030739326, y: 0.10959926, z: -0.7832783, w: 0.6119262}
+  m_LocalRotation: {x: -0.00307394, y: 0.10959927, z: -0.78327835, w: 0.61192614}
   m_LocalPosition: {x: 0.048186224, y: 0.14500271, z: 0.00531524}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children:
@@ -494,8 +494,8 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8762427900721381661}
-  m_LocalRotation: {x: -0.0021221614, y: 0.07969714, z: 0.9962602, w: 0.033309963}
-  m_LocalPosition: {x: -0.068759926, y: -0.04231472, z: 0.022964103}
+  m_LocalRotation: {x: -0.0019500101, y: 0.08221992, z: 0.9960411, w: 0.033738095}
+  m_LocalPosition: {x: -0.068759926, y: -0.042314343, z: 0.022965973}
   m_LocalScale: {x: 0.99999994, y: 1, z: 1.0000001}
   m_Children:
   - {fileID: 8762427901331142558}
@@ -526,8 +526,8 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8762427900724448093}
-  m_LocalRotation: {x: 0.0014883762, y: 0.07975738, z: 0.99625516, w: -0.03334898}
-  m_LocalPosition: {x: 0.06875991, y: -0.042314738, z: 0.022964088}
+  m_LocalRotation: {x: 0.0013565037, y: 0.08244377, z: 0.99602145, w: -0.033800997}
+  m_LocalPosition: {x: 0.06875991, y: -0.04231437, z: 0.02296596}
   m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
   m_Children:
   - {fileID: 8762427902295418897}
@@ -1014,7 +1014,7 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8762427900818529073}
-  m_LocalRotation: {x: 0.58887047, y: -0.054124285, z: -0.008956343, w: 0.80636334}
+  m_LocalRotation: {x: 0.59050673, y: -0.053977706, z: -0.008758219, w: 0.80517805}
   m_LocalPosition: {x: -0.000004854202, y: 0.37896448, z: 0.0000036954875}
   m_LocalScale: {x: 0.99999976, y: 1, z: 0.9999999}
   m_Children:
@@ -1939,7 +1939,7 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8762427901331142559}
-  m_LocalRotation: {x: -0.03319545, y: -0.001158823, z: 0.005484158, w: 0.99943316}
+  m_LocalRotation: {x: -0.037615683, y: -0.0011588901, z: 0.006210785, w: 0.9992723}
   m_LocalPosition: {x: -0.000014133454, y: 0.28059646, z: -0.0000091815}
   m_LocalScale: {x: 0.99999994, y: 0.9999998, z: 1.0000001}
   m_Children:
@@ -3247,7 +3247,7 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8762427901671856371}
-  m_LocalRotation: {x: 0.0054036267, y: -0.007986106, z: 0.0059332103, w: 0.9999359}
+  m_LocalRotation: {x: 0.005403508, y: -0.007986448, z: 0.005933809, w: 0.999936}
   m_LocalPosition: {x: -0.000016029475, y: 0.18602979, z: -0.000017094611}
   m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000002}
   m_Children:
@@ -3705,7 +3705,7 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8762427901885600985}
-  m_LocalRotation: {x: 0.005432236, y: 0.007986603, z: -0.0059682634, w: 0.9999356}
+  m_LocalRotation: {x: 0.0054324367, y: 0.007986767, z: -0.005968908, w: 0.9999356}
   m_LocalPosition: {x: 0.000016171934, y: 0.18602999, z: -0.000017125609}
   m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1.0000001}
   m_Children:
@@ -3976,8 +3976,8 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8762427901997230135}
-  m_LocalRotation: {x: 0.06413615, y: 0.011688773, z: 0.11816212, w: 0.99085206}
-  m_LocalPosition: {x: -0.0000073462725, y: 0.08570123, z: -0.0000024363399}
+  m_LocalRotation: {x: 0.064136066, y: 0.011689248, z: 0.11816164, w: 0.99085206}
+  m_LocalPosition: {x: -0.0000073630363, y: 0.08570122, z: -0.000002436107}
   m_LocalScale: {x: 0.99999994, y: 0.9999998, z: 1}
   m_Children:
   - {fileID: 8762427901671856370}
@@ -4069,7 +4069,7 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8762427902022659837}
-  m_LocalRotation: {x: 0.06441915, y: -0.009316551, z: -0.11797831, w: 0.9908807}
+  m_LocalRotation: {x: 0.06441921, y: -0.00931643, z: -0.11797883, w: 0.99088067}
   m_LocalPosition: {x: 0.000007584691, y: 0.08570121, z: -0.0000024284238}
   m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000002}
   m_Children:
@@ -4320,7 +4320,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8762427902218368406}
   m_LocalRotation: {x: 0.69834155, y: -0.000000022462789, z: -0.00000003685403, w: 0.7157648}
-  m_LocalPosition: {x: 0, y: 0.0000038146973, z: -28.026031}
+  m_LocalPosition: {x: 0, y: 0.0000038146973, z: -32.026245}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children:
   - {fileID: 8762427901970835926}
@@ -4412,7 +4412,7 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8762427902295418926}
-  m_LocalRotation: {x: -0.03332881, y: 0.0011568225, z: -0.0055062594, w: 0.9994287}
+  m_LocalRotation: {x: -0.0380329, y: 0.0011567909, z: -0.0062796595, w: 0.99925613}
   m_LocalPosition: {x: 0.000014123917, y: 0.28059638, z: -0.000009194316}
   m_LocalScale: {x: 1, y: 0.9999998, z: 1.0000001}
   m_Children:

+ 1 - 1
SFGgouhuo/Assets/GameResources/Street/FX/VFXAssets/Billboard/Art/VFX/Materials/LogoHologram_Mat 2.mat

@@ -107,7 +107,7 @@ Material:
     m_Floats:
     - Vector1_31bf5f9759414b42b89dab8de92cb72b: 0
     - Vector1_9e6b166160454e0391447db18ada4ad6: 0
-    - _Alpha: 0
+    - _Alpha: 0.75479543
     - _AlphaClip: 0
     - _Blend: 0
     - _BumpScale: 1

+ 1 - 1
SFGgouhuo/Assets/GameResources/Street/FX/VFXAssets/Billboard/Art/VFX/Materials/LogoHologram_Mat 3.mat

@@ -107,7 +107,7 @@ Material:
     m_Floats:
     - Vector1_31bf5f9759414b42b89dab8de92cb72b: 0
     - Vector1_9e6b166160454e0391447db18ada4ad6: 0
-    - _Alpha: 1
+    - _Alpha: 0.24520464
     - _AlphaClip: 0
     - _Blend: 0
     - _BumpScale: 1

BIN
SFGgouhuo/Assets/GameResources/UI/Image/login/bg 1.png


+ 133 - 0
SFGgouhuo/Assets/GameResources/UI/Image/login/bg 1.png.meta

@@ -0,0 +1,133 @@
+fileFormatVersion: 2
+guid: 5517136739fc3e74d88c14517b66fd46
+TextureImporter:
+  internalIDToNameTable: []
+  externalObjects: {}
+  serializedVersion: 12
+  mipmaps:
+    mipMapMode: 0
+    enableMipMap: 0
+    sRGBTexture: 1
+    linearTexture: 0
+    fadeOut: 0
+    borderMipMap: 0
+    mipMapsPreserveCoverage: 0
+    alphaTestReferenceValue: 0.5
+    mipMapFadeDistanceStart: 1
+    mipMapFadeDistanceEnd: 3
+  bumpmap:
+    convertToNormalMap: 0
+    externalNormalMap: 0
+    heightScale: 0.25
+    normalMapFilter: 0
+  isReadable: 0
+  streamingMipmaps: 0
+  streamingMipmapsPriority: 0
+  vTOnly: 0
+  grayScaleToAlpha: 0
+  generateCubemap: 6
+  cubemapConvolution: 0
+  seamlessCubemap: 0
+  textureFormat: 1
+  maxTextureSize: 2048
+  textureSettings:
+    serializedVersion: 2
+    filterMode: 1
+    aniso: 1
+    mipBias: 0
+    wrapU: 1
+    wrapV: 1
+    wrapW: 0
+  nPOTScale: 0
+  lightmap: 0
+  compressionQuality: 50
+  spriteMode: 1
+  spriteExtrude: 1
+  spriteMeshType: 1
+  alignment: 0
+  spritePivot: {x: 0.5, y: 0.5}
+  spritePixelsToUnits: 100
+  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+  spriteGenerateFallbackPhysicsShape: 1
+  alphaUsage: 1
+  alphaIsTransparency: 1
+  spriteTessellationDetail: -1
+  textureType: 8
+  textureShape: 1
+  singleChannelComponent: 0
+  flipbookRows: 1
+  flipbookColumns: 1
+  maxTextureSizeSet: 0
+  compressionQualitySet: 0
+  textureFormatSet: 0
+  ignorePngGamma: 0
+  applyGammaDecoding: 0
+  cookieLightType: 0
+  platformSettings:
+  - serializedVersion: 3
+    buildTarget: DefaultTexturePlatform
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: Standalone
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: WebGL
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: Android
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  spriteSheet:
+    serializedVersion: 2
+    sprites: []
+    outline: []
+    physicsShape: []
+    bones: []
+    spriteID: 5e97eb03825dee720800000000000000
+    internalID: 0
+    vertices: []
+    indices: 
+    edges: []
+    weights: []
+    secondaryTextures: []
+  spritePackingTag: 
+  pSDRemoveMatte: 0
+  pSDShowRemoveMatteOption: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 3 - 3
SFGgouhuo/Assets/Resources/localLanguage.asset

@@ -75,7 +75,7 @@ MonoBehaviour:
       languageType: 5
   - name: Confirm
     content:
-    - content: Confirm
+    - content: CONFIRM
       languageType: 1
     - content: "\u78BA\u8A8D"
       languageType: 2
@@ -99,7 +99,7 @@ MonoBehaviour:
       languageType: 5
   - name: Operation
     content:
-    - content: Operation
+    - content: OPERATE
       languageType: 1
     - content: "\u64CD\u4F5C"
       languageType: 2
@@ -111,7 +111,7 @@ MonoBehaviour:
       languageType: 5
   - name: Bag
     content:
-    - content: Bag
+    - content: BACKPACK
       languageType: 1
     - content: "\u80CC\u5305"
       languageType: 2

+ 1 - 2
SFGgouhuo/Assets/Scripts/Boot.cs

@@ -12,8 +12,7 @@ public class Boot : MonoBehaviour
     public static ResourcePackage package;
     private async void Awake()
     {
-
-
+        Application.targetFrameRate = 60;
         if (await InitYooAsset() == EOperationStatus.Succeed)
         {
             gameObject.AddComponent<GameManager>();

+ 8 - 8
SFGgouhuo/Assets/Scripts/Manager/ScenesManager.cs

@@ -16,7 +16,7 @@ public class ScenesManager : MonoBehaviour
     //²âÊÔ
     private Image panel;
     private Image progress;
-    private Text loading;
+    //private Text loading;
     //²âÊÔ
 
     private void Awake()
@@ -26,12 +26,12 @@ public class ScenesManager : MonoBehaviour
 
     private void Update()
     {
-        if (/*SceneManager.GetActiveScene().name == "LoadingScene" && */progress == null && loading == null)
+        if (/*SceneManager.GetActiveScene().name == "LoadingScene" && */progress == null/* && loading == null*/)
         {
             GameObject canvas = GameObject.Find("UIRoot").gameObject;
             panel = canvas.transform.Find("LoadingPanel").GetComponent<Image>();
-            progress = panel.transform.Find("LoadingBar/LoadingProgress").GetComponent<Image>();
-            loading = panel.transform.Find("ProgressTxt").GetComponent<Text>();
+            progress = panel.transform.Find("Panel/LoadingBar/LoadingProgress").GetComponent<Image>();
+            //loading = panel.transform.Find("ProgressTxt").GetComponent<Text>();
         }
 
         //LoadingInProgress();
@@ -59,7 +59,7 @@ public class ScenesManager : MonoBehaviour
             if (progress != null)
             {
                 progress.fillAmount = handle.Progress;//
-                loading.text = (int)((handle.Progress) * 100) + "%";//
+                //loading.text = (int)((handle.Progress) * 100) + "%";//
             }
 
             if (handle.Progress >= 0.9f)
@@ -67,7 +67,7 @@ public class ScenesManager : MonoBehaviour
                 if (progress != null)
                 {
                     progress.fillAmount = 1;//
-                    loading.text = 100 + "%";//
+                    //loading.text = 100 + "%";//
                 }
 
                 handle.UnSuspend();
@@ -151,7 +151,7 @@ public class ScenesManager : MonoBehaviour
             if (progress != null)
             {
                 progress.fillAmount = ao.progress;//
-                loading.text = (int)(ao.progress * 100) + "%";//
+                //loading.text = (int)(ao.progress * 100) + "%";//
             }
 
             if (ao.progress >= 0.9f)
@@ -159,7 +159,7 @@ public class ScenesManager : MonoBehaviour
                 if (progress != null)
                 {
                     progress.fillAmount = 1;//
-                    loading.text = 100 + "%";//
+                    //loading.text = 100 + "%";//
                 }
 
                 //if (GameObject.Find("GameManager").GetComponent<StepManager>())

+ 5 - 5
SFGgouhuo/Assets/Scripts/Manager/StepManager.cs

@@ -44,11 +44,11 @@ public class StepManager : MonoBehaviour
 
     private async void Update()
     {
-        if (Input.GetKeyDown(KeyCode.Q))
-        {
-            await UIManager.Instance.ShowUI(WindowID.FaceBuildPanel);
-            CharacterManager.UICam.gameObject.SetActive(true);
-        }
+        //if (Input.GetKeyDown(KeyCode.Q))
+        //{
+        //    await UIManager.Instance.ShowUI(WindowID.FaceBuildPanel);
+        //    CharacterManager.UICam.gameObject.SetActive(true);
+        //}
     }
 
     /// <summary>

+ 3 - 3
SFGgouhuo/Assets/Scripts/MoveController.cs

@@ -222,7 +222,7 @@ public class MoveController : MonoBehaviour
             //camera.eulerAngles += (new Vector3(playerInput.touch0Input.y, playerInput.touch0Input.x, 0)) * 0.1f;
             angleX += playerInput.touch0Input.x * 10 * Time.fixedDeltaTime;
             angleY -= playerInput.touch0Input.y * 10 * Time.fixedDeltaTime;
-            angleY = angleClamp(angleY, -10, 60);//相机旋转角度限制
+            angleY = angleClamp(angleY, -1, 60);//相机旋转角度限制
 
             //使用插值平滑旋转
             camera.rotation = Quaternion.Lerp(camera.rotation, Quaternion.Euler(angleY, angleX, 0), Time.fixedDeltaTime * 5);
@@ -232,7 +232,7 @@ public class MoveController : MonoBehaviour
         {
             angleX += playerInput.touch1Input.x * 10 * Time.fixedDeltaTime;
             angleY -= playerInput.touch1Input.y * 10 * Time.fixedDeltaTime;
-            angleY = angleClamp(angleY, -10, 60);//相机旋转角度限制
+            angleY = angleClamp(angleY, -1, 60);//相机旋转角度限制
 
             //使用插值平滑旋转
             camera.rotation = Quaternion.Lerp(camera.rotation, Quaternion.Euler(angleY, angleX, 0), Time.fixedDeltaTime * 5);
@@ -240,7 +240,7 @@ public class MoveController : MonoBehaviour
 
         angleX += playerInput.CameraInput.x * 10 * Time.fixedDeltaTime;
         angleY -= playerInput.CameraInput.y * 10 * Time.fixedDeltaTime;
-        angleY = angleClamp(angleY, -10, 60);//相机旋转角度限制
+        angleY = angleClamp(angleY, -1, 60);//相机旋转角度限制
 
         //使用插值平滑旋转
         camera.rotation = Quaternion.Lerp(camera.rotation, Quaternion.Euler(angleY, angleX, 0), Time.fixedDeltaTime * 5);

+ 8 - 8
SFGgouhuo/Assets/Scripts/TimeCounting.cs

@@ -33,14 +33,14 @@ public class TimeCounting : MonoBehaviour
         intervalTimer += Time.deltaTime;
         if(intervalTimer >= interval) InitNumModels();
 
-        if (Input.GetKeyDown(KeyCode.T))
-        {
-            Time.timeScale = 0;
-        }
-        if (Input.GetKeyDown(KeyCode.Y))
-        {
-            Time.timeScale = 1;
-        }
+        //if (Input.GetKeyDown(KeyCode.T))
+        //{
+        //    Time.timeScale = 0;
+        //}
+        //if (Input.GetKeyDown(KeyCode.Y))
+        //{
+        //    Time.timeScale = 1;
+        //}
     }
     /// <summary>
     /// »ñÈ¡µ¹¼ÆÊ±×Üʱ³¤

+ 1 - 1
SFGgouhuo/Assets/Scripts/UI/FaceBuild/CharacterManager.cs

@@ -48,7 +48,7 @@ public class CharacterManager : MonoBehaviour
     }
     public async UniTask ChangePlayerTex (CharacterRender cr, Good config)
     {
-        Debug.Log(config.id);
+        //Debug.Log(config.id);
         switch (int.Parse(config.assetsType))
         {
             case 1: