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@@ -1,6 +1,6 @@
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{
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"ShaderTotalCount": 36,
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- "VariantTotalCount": 104,
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+ "VariantTotalCount": 99,
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"ShaderVariantInfos": [
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{
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"AssetPath": "Resources/unity_builtin_extra",
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@@ -18,8 +18,14 @@
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{
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"AssetPath": "Resources/unity_builtin_extra",
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"ShaderName": "Skybox/Cubemap",
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- "ShaderVariantCount": 1,
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+ "ShaderVariantCount": 2,
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"ShaderVariantElements": [
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+ {
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+ "PassType": 0,
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+ "Keywords": [
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+ ""
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+ ]
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+ },
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{
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"PassType": 0,
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"Keywords": [
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@@ -278,7 +284,7 @@
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{
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"AssetPath": "Packages/com.unity.render-pipelines.universal/Shaders/Lit.shader",
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"ShaderName": "Universal Render Pipeline/Lit",
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- "ShaderVariantCount": 38,
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+ "ShaderVariantCount": 22,
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"ShaderVariantElements": [
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{
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"PassType": 8,
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@@ -369,238 +375,68 @@
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{
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"PassType": 13,
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"Keywords": [
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- "_SHADOWS_SOFT"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_SHADOWS_SOFT"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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"_NORMALMAP"
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]
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},
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{
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"PassType": 13,
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"Keywords": [
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_NORMALMAP",
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- "_SHADOWS_SOFT"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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"_PARALLAXMAP"
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]
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},
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{
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"PassType": 13,
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"Keywords": [
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_PARALLAXMAP",
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- "_SHADOWS_SOFT"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_DETAIL_MULX2",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_DETAIL_MULX2",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_SHADOWS_SOFT"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_RECEIVE_SHADOWS_OFF"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_RECEIVE_SHADOWS_OFF",
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- "_SHADOWS_SOFT"
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+ "_DETAIL_MULX2"
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]
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},
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{
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"PassType": 13,
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"Keywords": [
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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"_RECEIVE_SHADOWS_OFF"
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]
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},
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{
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"PassType": 13,
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"Keywords": [
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- "_ALPHATEST_ON",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_SHADOWS_SOFT"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_ALPHATEST_ON",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_NORMALMAP",
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- "_SHADOWS_SOFT"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_EMISSION",
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- "_SHADOWS_SOFT"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_EMISSION",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_SHADOWS_SOFT"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_EMISSION",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_NORMALMAP",
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- "_SHADOWS_SOFT"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_EMISSION",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_RECEIVE_SHADOWS_OFF",
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- "_SHADOWS_SOFT"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_METALLICSPECGLOSSMAP",
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- "_NORMALMAP",
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- "_SHADOWS_SOFT"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_ALPHATEST_ON",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_METALLICSPECGLOSSMAP",
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- "_NORMALMAP",
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- "_SHADOWS_SOFT"
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+ "_ALPHATEST_ON"
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]
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},
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{
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"PassType": 13,
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"Keywords": [
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- "_EMISSION",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_METALLICSPECGLOSSMAP",
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- "_SHADOWS_SOFT"
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+ "_EMISSION"
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]
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},
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{
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"PassType": 13,
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"Keywords": [
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- "_EMISSION",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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"_METALLICSPECGLOSSMAP",
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- "_NORMALMAP",
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- "_SHADOWS_SOFT"
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+ "_NORMALMAP"
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]
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},
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{
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"PassType": 13,
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"Keywords": [
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"_EMISSION",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_NORMALMAP",
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- "_OCCLUSIONMAP",
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- "_SHADOWS_SOFT"
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- ]
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- },
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- {
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- "PassType": 13,
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- "Keywords": [
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_METALLICSPECGLOSSMAP",
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- "_NORMALMAP",
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- "_OCCLUSIONMAP",
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- "_SHADOWS_SOFT"
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+ "_METALLICSPECGLOSSMAP"
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]
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},
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{
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"PassType": 13,
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"Keywords": [
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"_EMISSION",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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"_METALLICSPECGLOSSMAP",
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- "_NORMALMAP",
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- "_OCCLUSIONMAP",
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- "_SHADOWS_SOFT"
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+ "_NORMALMAP"
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]
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},
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{
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"PassType": 13,
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"Keywords": [
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- "_ALPHATEST_ON",
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"_EMISSION",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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"_METALLICSPECGLOSSMAP",
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"_NORMALMAP",
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- "_OCCLUSIONMAP",
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- "_SHADOWS_SOFT"
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+ "_OCCLUSIONMAP"
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]
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}
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]
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@@ -624,7 +460,7 @@
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{
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"AssetPath": "Packages/com.unity.render-pipelines.universal/Shaders/ComplexLit.shader",
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"ShaderName": "Universal Render Pipeline/Complex Lit",
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- "ShaderVariantCount": 3,
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+ "ShaderVariantCount": 5,
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"ShaderVariantElements": [
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{
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"PassType": 8,
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@@ -632,6 +468,20 @@
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""
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]
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},
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+ {
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+ "PassType": 13,
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+ "Keywords": [
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+ ""
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+ ]
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+ },
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+ {
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+ "PassType": 13,
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+ "Keywords": [
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+ "BILLBOARD_FACE_CAMERA_POS",
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+ "UNITY_HDR_ON",
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+ "_DEPTH_NO_MSAA"
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+ ]
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+ },
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{
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"PassType": 13,
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"Keywords": [
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@@ -660,7 +510,7 @@
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{
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"AssetPath": "Assets/GameResources/Player/Skin.shadergraph",
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"ShaderName": "Shader Graphs/Skin",
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- "ShaderVariantCount": 2,
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+ "ShaderVariantCount": 3,
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"ShaderVariantElements": [
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{
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"PassType": 8,
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@@ -668,15 +518,21 @@
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""
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]
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},
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+ {
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+ "PassType": 13,
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+ "Keywords": [
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+ "BILLBOARD_FACE_CAMERA_POS",
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+ "UNITY_HDR_ON",
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+ "_DEPTH_NO_MSAA"
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+ ]
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+ },
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{
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"PassType": 13,
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"Keywords": [
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"BILLBOARD_FACE_CAMERA_POS",
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"LIGHTPROBE_SH",
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- "_DEPTH_NO_MSAA",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_SHADOWS_SOFT"
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+ "UNITY_HDR_ON",
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+ "_DEPTH_NO_MSAA"
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]
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}
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]
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@@ -710,12 +566,7 @@
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{
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"PassType": 13,
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"Keywords": [
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- "BILLBOARD_FACE_CAMERA_POS",
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- "LIGHTPROBE_SH",
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- "_DEPTH_NO_MSAA",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_SHADOWS_SOFT"
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+ ""
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]
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}
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]
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@@ -777,7 +628,7 @@
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{
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"AssetPath": "Assets/GameResources/Street/Models/Hand/Line/LineLight.shader",
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"ShaderName": "Custom/LineLight",
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- "ShaderVariantCount": 3,
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+ "ShaderVariantCount": 4,
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"ShaderVariantElements": [
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{
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"PassType": 8,
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@@ -785,6 +636,12 @@
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""
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]
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},
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+ {
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+ "PassType": 13,
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+ "Keywords": [
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+ ""
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+ ]
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+ },
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{
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"PassType": 13,
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"Keywords": [
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@@ -814,14 +671,8 @@
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{
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"PassType": 0,
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"Keywords": [
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- "BILLBOARD_FACE_CAMERA_POS",
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- "LIGHTPROBE_SH",
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- "_DEPTH_NO_MSAA",
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"_ENABLEFOG_ON",
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- "_ENABLEROTATION_ON",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_SHADOWS_SOFT"
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+ "_ENABLEROTATION_ON"
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]
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}
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]
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@@ -829,7 +680,7 @@
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{
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"AssetPath": "Assets/GameResources/Street/Temp/street/主建筑/handside/Magnetism/Magnetism.shader",
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"ShaderName": "Custom/Magnetism",
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- "ShaderVariantCount": 2,
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+ "ShaderVariantCount": 3,
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"ShaderVariantElements": [
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{
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"PassType": 8,
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@@ -837,6 +688,12 @@
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""
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]
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},
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+ {
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+ "PassType": 13,
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+ "Keywords": [
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+ ""
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+ ]
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+ },
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{
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"PassType": 13,
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"Keywords": [
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@@ -853,8 +710,14 @@
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{
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"AssetPath": "Assets/Plugins/Bakery/ftLight.shader",
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"ShaderName": "Bakery/Light",
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- "ShaderVariantCount": 1,
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+ "ShaderVariantCount": 2,
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"ShaderVariantElements": [
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+ {
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+ "PassType": 0,
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+ "Keywords": [
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+ ""
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+ ]
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+ },
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{
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"PassType": 0,
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"Keywords": [
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@@ -911,12 +774,7 @@
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{
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"PassType": 13,
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"Keywords": [
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- "BILLBOARD_FACE_CAMERA_POS",
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- "LIGHTPROBE_SH",
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- "_DEPTH_NO_MSAA",
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- "_MAIN_LIGHT_SHADOWS",
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- "_MAIN_LIGHT_SHADOWS_CASCADE",
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- "_SHADOWS_SOFT"
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+ ""
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]
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}
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]
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@@ -924,7 +782,7 @@
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{
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"AssetPath": "Assets/GameResources/Street/FX/VFXAssets/Portal/Portal.shader",
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"ShaderName": "Custom/Portal",
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- "ShaderVariantCount": 2,
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+ "ShaderVariantCount": 3,
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"ShaderVariantElements": [
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{
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"PassType": 8,
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@@ -932,6 +790,12 @@
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""
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]
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},
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+ {
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+ "PassType": 13,
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+ "Keywords": [
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+ ""
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+ ]
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+ },
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{
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"PassType": 13,
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"Keywords": [
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@@ -964,7 +828,7 @@
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{
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"AssetPath": "Assets/GameResources/Street/Temp/street/主建筑/floor/standard/PlanarUV.shader",
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"ShaderName": "Custom/PlanarUV",
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- "ShaderVariantCount": 3,
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+ "ShaderVariantCount": 4,
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"ShaderVariantElements": [
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{
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"PassType": 8,
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@@ -981,6 +845,12 @@
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"_NORMALMAP"
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]
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},
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+ {
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+ "PassType": 13,
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+ "Keywords": [
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+ ""
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+ ]
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+ },
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{
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"PassType": 13,
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"Keywords": [
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@@ -998,8 +868,14 @@
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{
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"AssetPath": "Assets/GameResources/Street/Models/Item/arrow/arrow.shadergraph",
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"ShaderName": "Shader Graphs/arrow",
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- "ShaderVariantCount": 3,
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+ "ShaderVariantCount": 5,
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"ShaderVariantElements": [
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+ {
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+ "PassType": 0,
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+ "Keywords": [
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+ ""
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+ ]
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+ },
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{
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"PassType": 0,
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"Keywords": [
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@@ -1024,6 +900,12 @@
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"UNITY_HDR_ON",
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"_DEPTH_NO_MSAA"
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]
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+ },
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+ {
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+ "PassType": 13,
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+ "Keywords": [
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+ ""
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+ ]
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}
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]
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},
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